What is the AC of Land Vehicles?












11












$begingroup$


In regards to the AC and HP of vehicles, the DMG includes a table on Water and Air vehicles on page 119. However, no analogous table exists for Land Vehicles.



I am aware of the rules on Objects in the DMG on pages 247-8, as referenced by this answer to a similar question. However, the same section also states:




For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.




(Emphasis mine)



I am looking for RAW and failing that, RAI backed by evidence and possibly a solution as to how to create these stat blocks.










share|improve this question











$endgroup$

















    11












    $begingroup$


    In regards to the AC and HP of vehicles, the DMG includes a table on Water and Air vehicles on page 119. However, no analogous table exists for Land Vehicles.



    I am aware of the rules on Objects in the DMG on pages 247-8, as referenced by this answer to a similar question. However, the same section also states:




    For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.




    (Emphasis mine)



    I am looking for RAW and failing that, RAI backed by evidence and possibly a solution as to how to create these stat blocks.










    share|improve this question











    $endgroup$















      11












      11








      11


      1



      $begingroup$


      In regards to the AC and HP of vehicles, the DMG includes a table on Water and Air vehicles on page 119. However, no analogous table exists for Land Vehicles.



      I am aware of the rules on Objects in the DMG on pages 247-8, as referenced by this answer to a similar question. However, the same section also states:




      For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.




      (Emphasis mine)



      I am looking for RAW and failing that, RAI backed by evidence and possibly a solution as to how to create these stat blocks.










      share|improve this question











      $endgroup$




      In regards to the AC and HP of vehicles, the DMG includes a table on Water and Air vehicles on page 119. However, no analogous table exists for Land Vehicles.



      I am aware of the rules on Objects in the DMG on pages 247-8, as referenced by this answer to a similar question. However, the same section also states:




      For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.




      (Emphasis mine)



      I am looking for RAW and failing that, RAI backed by evidence and possibly a solution as to how to create these stat blocks.







      dnd-5e armor-class vehicles






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Dec 4 '18 at 3:32









      V2Blast

      20.8k360132




      20.8k360132










      asked Dec 4 '18 at 2:33









      The Great JavaThe Great Java

      38613




      38613






















          2 Answers
          2






          active

          oldest

          votes


















          14












          $begingroup$

          I don't know of anything that generally describes the AC of land vehicles. But there's this example:




          Fortified Wagon



          Large land vehicle



          Armor Class 15



          Hit Points 40



          ....




          from DDEX3-5, Bane of the Tradeways. It's the only time in WotC materials I remember seeing a land vehicle statted. For reference I've run/played about half of the AL modules (tending toward earlier seasons) and most of the hardcovers (HotDQ, PotA, OotA, CoS, SKT, about half of TftYP, ToA, W:DH, and a little of W:MM).



          For comparison, the other (non-land) vehicles I remember statted among those various WotC products:




          • the skull-vehicle Baba Lysaga flies around in has AC15 and 40hp

          • one pentadrone's crystal flying hamster-ball has AC16.


          Taken all together these three vehicles have ACs pretty close to that given for their construction materials in the "Objects" section you already reference. So indications from WotC are to just go with that.






          share|improve this answer











          $endgroup$





















            3












            $begingroup$

            There is only one RAW answer I could find for a 5e land vehicle. In the DMG page 151 there is a Apparatus of Kwalish (called Apparatus of the Crab in the SRD page 208) which is described as a 2-person 20 AC 200 hit point vehicle that transforms out of a barrel. Unfortunately, the stat block isn't filled out as much as the DMG page 119 table is filled out for air and water vehicles.



            Speaking of page 119 of the DMG, for an RAI answer, there is a Jeremy Crawford tweet about creating stat blocks for vehicles that references this table.




            Wolf Hunter @WolfHunter83
            · Jun 3, 2015



            @JeremyECrawford If I wanted to design new vehicles, how could I determine HP, AC, Damage Treshold and similar factors?




            Jeremy Crawford @JeremyECrawford



            @WolfHunter83 I'd pick a vehicle (DMG, 119) that's close to the size I want and then reskin or tweak it. No need to do extensive design.





            I think this gives you the RAI direction to reskin something like the keelboat to a carriage, for example.



            If you're looking for inspiration, there is a 3e reference book Arms and Equipment Guide which does have full stat blocks and details for many land vehicles. I'm not personally familiar with the book, and I found that reference in a related 3.5e question also asking about vehicle stats. Granted, the stats don't compare to the air and water vehicles from 5e. Here is a quick snip for the cart from 3e:




            Cart: Large vehicle, 30 hp, 5 hardness, 4 AC...




            If you want to go for converting 3e there is a DnD Conversion reference. Although -- vehicles are such an edge case -- I think you'll be better served by reskinning the water and air vehicles from 5e.






            share|improve this answer











            $endgroup$













              Your Answer





              StackExchange.ifUsing("editor", function () {
              return StackExchange.using("mathjaxEditing", function () {
              StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
              StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
              });
              });
              }, "mathjax-editing");

              StackExchange.ready(function() {
              var channelOptions = {
              tags: "".split(" "),
              id: "122"
              };
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function() {
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled) {
              StackExchange.using("snippets", function() {
              createEditor();
              });
              }
              else {
              createEditor();
              }
              });

              function createEditor() {
              StackExchange.prepareEditor({
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader: {
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              },
              noCode: true, onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              });


              }
              });














              draft saved

              draft discarded


















              StackExchange.ready(
              function () {
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f136733%2fwhat-is-the-ac-of-land-vehicles%23new-answer', 'question_page');
              }
              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              14












              $begingroup$

              I don't know of anything that generally describes the AC of land vehicles. But there's this example:




              Fortified Wagon



              Large land vehicle



              Armor Class 15



              Hit Points 40



              ....




              from DDEX3-5, Bane of the Tradeways. It's the only time in WotC materials I remember seeing a land vehicle statted. For reference I've run/played about half of the AL modules (tending toward earlier seasons) and most of the hardcovers (HotDQ, PotA, OotA, CoS, SKT, about half of TftYP, ToA, W:DH, and a little of W:MM).



              For comparison, the other (non-land) vehicles I remember statted among those various WotC products:




              • the skull-vehicle Baba Lysaga flies around in has AC15 and 40hp

              • one pentadrone's crystal flying hamster-ball has AC16.


              Taken all together these three vehicles have ACs pretty close to that given for their construction materials in the "Objects" section you already reference. So indications from WotC are to just go with that.






              share|improve this answer











              $endgroup$


















                14












                $begingroup$

                I don't know of anything that generally describes the AC of land vehicles. But there's this example:




                Fortified Wagon



                Large land vehicle



                Armor Class 15



                Hit Points 40



                ....




                from DDEX3-5, Bane of the Tradeways. It's the only time in WotC materials I remember seeing a land vehicle statted. For reference I've run/played about half of the AL modules (tending toward earlier seasons) and most of the hardcovers (HotDQ, PotA, OotA, CoS, SKT, about half of TftYP, ToA, W:DH, and a little of W:MM).



                For comparison, the other (non-land) vehicles I remember statted among those various WotC products:




                • the skull-vehicle Baba Lysaga flies around in has AC15 and 40hp

                • one pentadrone's crystal flying hamster-ball has AC16.


                Taken all together these three vehicles have ACs pretty close to that given for their construction materials in the "Objects" section you already reference. So indications from WotC are to just go with that.






                share|improve this answer











                $endgroup$
















                  14












                  14








                  14





                  $begingroup$

                  I don't know of anything that generally describes the AC of land vehicles. But there's this example:




                  Fortified Wagon



                  Large land vehicle



                  Armor Class 15



                  Hit Points 40



                  ....




                  from DDEX3-5, Bane of the Tradeways. It's the only time in WotC materials I remember seeing a land vehicle statted. For reference I've run/played about half of the AL modules (tending toward earlier seasons) and most of the hardcovers (HotDQ, PotA, OotA, CoS, SKT, about half of TftYP, ToA, W:DH, and a little of W:MM).



                  For comparison, the other (non-land) vehicles I remember statted among those various WotC products:




                  • the skull-vehicle Baba Lysaga flies around in has AC15 and 40hp

                  • one pentadrone's crystal flying hamster-ball has AC16.


                  Taken all together these three vehicles have ACs pretty close to that given for their construction materials in the "Objects" section you already reference. So indications from WotC are to just go with that.






                  share|improve this answer











                  $endgroup$



                  I don't know of anything that generally describes the AC of land vehicles. But there's this example:




                  Fortified Wagon



                  Large land vehicle



                  Armor Class 15



                  Hit Points 40



                  ....




                  from DDEX3-5, Bane of the Tradeways. It's the only time in WotC materials I remember seeing a land vehicle statted. For reference I've run/played about half of the AL modules (tending toward earlier seasons) and most of the hardcovers (HotDQ, PotA, OotA, CoS, SKT, about half of TftYP, ToA, W:DH, and a little of W:MM).



                  For comparison, the other (non-land) vehicles I remember statted among those various WotC products:




                  • the skull-vehicle Baba Lysaga flies around in has AC15 and 40hp

                  • one pentadrone's crystal flying hamster-ball has AC16.


                  Taken all together these three vehicles have ACs pretty close to that given for their construction materials in the "Objects" section you already reference. So indications from WotC are to just go with that.







                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited Dec 6 '18 at 2:08

























                  answered Dec 4 '18 at 5:09









                  nitsua60nitsua60

                  74k13307428




                  74k13307428

























                      3












                      $begingroup$

                      There is only one RAW answer I could find for a 5e land vehicle. In the DMG page 151 there is a Apparatus of Kwalish (called Apparatus of the Crab in the SRD page 208) which is described as a 2-person 20 AC 200 hit point vehicle that transforms out of a barrel. Unfortunately, the stat block isn't filled out as much as the DMG page 119 table is filled out for air and water vehicles.



                      Speaking of page 119 of the DMG, for an RAI answer, there is a Jeremy Crawford tweet about creating stat blocks for vehicles that references this table.




                      Wolf Hunter @WolfHunter83
                      · Jun 3, 2015



                      @JeremyECrawford If I wanted to design new vehicles, how could I determine HP, AC, Damage Treshold and similar factors?




                      Jeremy Crawford @JeremyECrawford



                      @WolfHunter83 I'd pick a vehicle (DMG, 119) that's close to the size I want and then reskin or tweak it. No need to do extensive design.





                      I think this gives you the RAI direction to reskin something like the keelboat to a carriage, for example.



                      If you're looking for inspiration, there is a 3e reference book Arms and Equipment Guide which does have full stat blocks and details for many land vehicles. I'm not personally familiar with the book, and I found that reference in a related 3.5e question also asking about vehicle stats. Granted, the stats don't compare to the air and water vehicles from 5e. Here is a quick snip for the cart from 3e:




                      Cart: Large vehicle, 30 hp, 5 hardness, 4 AC...




                      If you want to go for converting 3e there is a DnD Conversion reference. Although -- vehicles are such an edge case -- I think you'll be better served by reskinning the water and air vehicles from 5e.






                      share|improve this answer











                      $endgroup$


















                        3












                        $begingroup$

                        There is only one RAW answer I could find for a 5e land vehicle. In the DMG page 151 there is a Apparatus of Kwalish (called Apparatus of the Crab in the SRD page 208) which is described as a 2-person 20 AC 200 hit point vehicle that transforms out of a barrel. Unfortunately, the stat block isn't filled out as much as the DMG page 119 table is filled out for air and water vehicles.



                        Speaking of page 119 of the DMG, for an RAI answer, there is a Jeremy Crawford tweet about creating stat blocks for vehicles that references this table.




                        Wolf Hunter @WolfHunter83
                        · Jun 3, 2015



                        @JeremyECrawford If I wanted to design new vehicles, how could I determine HP, AC, Damage Treshold and similar factors?




                        Jeremy Crawford @JeremyECrawford



                        @WolfHunter83 I'd pick a vehicle (DMG, 119) that's close to the size I want and then reskin or tweak it. No need to do extensive design.





                        I think this gives you the RAI direction to reskin something like the keelboat to a carriage, for example.



                        If you're looking for inspiration, there is a 3e reference book Arms and Equipment Guide which does have full stat blocks and details for many land vehicles. I'm not personally familiar with the book, and I found that reference in a related 3.5e question also asking about vehicle stats. Granted, the stats don't compare to the air and water vehicles from 5e. Here is a quick snip for the cart from 3e:




                        Cart: Large vehicle, 30 hp, 5 hardness, 4 AC...




                        If you want to go for converting 3e there is a DnD Conversion reference. Although -- vehicles are such an edge case -- I think you'll be better served by reskinning the water and air vehicles from 5e.






                        share|improve this answer











                        $endgroup$
















                          3












                          3








                          3





                          $begingroup$

                          There is only one RAW answer I could find for a 5e land vehicle. In the DMG page 151 there is a Apparatus of Kwalish (called Apparatus of the Crab in the SRD page 208) which is described as a 2-person 20 AC 200 hit point vehicle that transforms out of a barrel. Unfortunately, the stat block isn't filled out as much as the DMG page 119 table is filled out for air and water vehicles.



                          Speaking of page 119 of the DMG, for an RAI answer, there is a Jeremy Crawford tweet about creating stat blocks for vehicles that references this table.




                          Wolf Hunter @WolfHunter83
                          · Jun 3, 2015



                          @JeremyECrawford If I wanted to design new vehicles, how could I determine HP, AC, Damage Treshold and similar factors?




                          Jeremy Crawford @JeremyECrawford



                          @WolfHunter83 I'd pick a vehicle (DMG, 119) that's close to the size I want and then reskin or tweak it. No need to do extensive design.





                          I think this gives you the RAI direction to reskin something like the keelboat to a carriage, for example.



                          If you're looking for inspiration, there is a 3e reference book Arms and Equipment Guide which does have full stat blocks and details for many land vehicles. I'm not personally familiar with the book, and I found that reference in a related 3.5e question also asking about vehicle stats. Granted, the stats don't compare to the air and water vehicles from 5e. Here is a quick snip for the cart from 3e:




                          Cart: Large vehicle, 30 hp, 5 hardness, 4 AC...




                          If you want to go for converting 3e there is a DnD Conversion reference. Although -- vehicles are such an edge case -- I think you'll be better served by reskinning the water and air vehicles from 5e.






                          share|improve this answer











                          $endgroup$



                          There is only one RAW answer I could find for a 5e land vehicle. In the DMG page 151 there is a Apparatus of Kwalish (called Apparatus of the Crab in the SRD page 208) which is described as a 2-person 20 AC 200 hit point vehicle that transforms out of a barrel. Unfortunately, the stat block isn't filled out as much as the DMG page 119 table is filled out for air and water vehicles.



                          Speaking of page 119 of the DMG, for an RAI answer, there is a Jeremy Crawford tweet about creating stat blocks for vehicles that references this table.




                          Wolf Hunter @WolfHunter83
                          · Jun 3, 2015



                          @JeremyECrawford If I wanted to design new vehicles, how could I determine HP, AC, Damage Treshold and similar factors?




                          Jeremy Crawford @JeremyECrawford



                          @WolfHunter83 I'd pick a vehicle (DMG, 119) that's close to the size I want and then reskin or tweak it. No need to do extensive design.





                          I think this gives you the RAI direction to reskin something like the keelboat to a carriage, for example.



                          If you're looking for inspiration, there is a 3e reference book Arms and Equipment Guide which does have full stat blocks and details for many land vehicles. I'm not personally familiar with the book, and I found that reference in a related 3.5e question also asking about vehicle stats. Granted, the stats don't compare to the air and water vehicles from 5e. Here is a quick snip for the cart from 3e:




                          Cart: Large vehicle, 30 hp, 5 hardness, 4 AC...




                          If you want to go for converting 3e there is a DnD Conversion reference. Although -- vehicles are such an edge case -- I think you'll be better served by reskinning the water and air vehicles from 5e.







                          share|improve this answer














                          share|improve this answer



                          share|improve this answer








                          edited Dec 9 '18 at 17:09

























                          answered Dec 8 '18 at 19:24









                          MattamueMattamue

                          78337




                          78337






























                              draft saved

                              draft discarded




















































                              Thanks for contributing an answer to Role-playing Games Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid



                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.


                              Use MathJax to format equations. MathJax reference.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function () {
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f136733%2fwhat-is-the-ac-of-land-vehicles%23new-answer', 'question_page');
                              }
                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              Willebadessen

                              Ida-Boy-Ed-Garten

                              Residenzschloss Arolsen