Drawing a german abacus as in the books of Adam Ries












5















I am teaching a course in history of mathematics and would like to draw something like the following:



enter image description here



The bullet points should be possible to draw on the lines and in between. Can anyone help me? Thank you very much!










share|improve this question







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  • 4





    Welcome to TeX.SE! Can you please add the code you have tried so far?

    – Kurt
    8 hours ago






  • 2





    You will find a tutorial for such shapes at the beginning of TikZ manual (the one dedicated to drawing algorithm). It is very well explained. All you have to do is to turn the white circles of its example into black.

    – sztruks
    7 hours ago











  • Are the grid sizes fixed as in your MWE (4 horizontal lines and 2 vertical), or are they also variable?

    – Andrew
    7 hours ago
















5















I am teaching a course in history of mathematics and would like to draw something like the following:



enter image description here



The bullet points should be possible to draw on the lines and in between. Can anyone help me? Thank you very much!










share|improve this question







New contributor




rkrapf is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
















  • 4





    Welcome to TeX.SE! Can you please add the code you have tried so far?

    – Kurt
    8 hours ago






  • 2





    You will find a tutorial for such shapes at the beginning of TikZ manual (the one dedicated to drawing algorithm). It is very well explained. All you have to do is to turn the white circles of its example into black.

    – sztruks
    7 hours ago











  • Are the grid sizes fixed as in your MWE (4 horizontal lines and 2 vertical), or are they also variable?

    – Andrew
    7 hours ago














5












5








5


2






I am teaching a course in history of mathematics and would like to draw something like the following:



enter image description here



The bullet points should be possible to draw on the lines and in between. Can anyone help me? Thank you very much!










share|improve this question







New contributor




rkrapf is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












I am teaching a course in history of mathematics and would like to draw something like the following:



enter image description here



The bullet points should be possible to draw on the lines and in between. Can anyone help me? Thank you very much!







tikz-pgf






share|improve this question







New contributor




rkrapf is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







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rkrapf is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question






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asked 8 hours ago









rkrapfrkrapf

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rkrapf is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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Check out our Code of Conduct.








  • 4





    Welcome to TeX.SE! Can you please add the code you have tried so far?

    – Kurt
    8 hours ago






  • 2





    You will find a tutorial for such shapes at the beginning of TikZ manual (the one dedicated to drawing algorithm). It is very well explained. All you have to do is to turn the white circles of its example into black.

    – sztruks
    7 hours ago











  • Are the grid sizes fixed as in your MWE (4 horizontal lines and 2 vertical), or are they also variable?

    – Andrew
    7 hours ago














  • 4





    Welcome to TeX.SE! Can you please add the code you have tried so far?

    – Kurt
    8 hours ago






  • 2





    You will find a tutorial for such shapes at the beginning of TikZ manual (the one dedicated to drawing algorithm). It is very well explained. All you have to do is to turn the white circles of its example into black.

    – sztruks
    7 hours ago











  • Are the grid sizes fixed as in your MWE (4 horizontal lines and 2 vertical), or are they also variable?

    – Andrew
    7 hours ago








4




4





Welcome to TeX.SE! Can you please add the code you have tried so far?

– Kurt
8 hours ago





Welcome to TeX.SE! Can you please add the code you have tried so far?

– Kurt
8 hours ago




2




2





You will find a tutorial for such shapes at the beginning of TikZ manual (the one dedicated to drawing algorithm). It is very well explained. All you have to do is to turn the white circles of its example into black.

– sztruks
7 hours ago





You will find a tutorial for such shapes at the beginning of TikZ manual (the one dedicated to drawing algorithm). It is very well explained. All you have to do is to turn the white circles of its example into black.

– sztruks
7 hours ago













Are the grid sizes fixed as in your MWE (4 horizontal lines and 2 vertical), or are they also variable?

– Andrew
7 hours ago





Are the grid sizes fixed as in your MWE (4 horizontal lines and 2 vertical), or are they also variable?

– Andrew
7 hours ago










2 Answers
2






active

oldest

votes


















14














As you are going to use this quite a bit you'll need a reasonable interface, so how about using code like this



  abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
qquad
abacus{{1},{},{},{},{2},{1}}


to produce something like this:



enter image description here



The way that this works is that the abacus command accepts a comma separated list of "abacus rows", which start from the bottom of the abacus and climb upwards. Each "abacus row" is itself a comma separated list that gives the number of balls in each column of the abacus, from left to right.



Here's the full code:



documentclass{article}
usepackage{tikz}

tikzset{
pics/abacus/.style = {
code={
ifnum#1>0% have to treat 0 balls separately
foreach ball [evaluate=ball as x
using {(ball-0.5-#1/2)*0.2}] in {1,...,#1} {
fill[black] (x,0) circle (2.5pt);
}
fi
}
}
},
/tikz/abacus/.is family,
/tikz/abacus,
xscale/.initial=1, % default xscale=1 (no scaling)
yscale/.initial=0.6,% default yscale=0.6
columns/.initial=2, % default of 2 columns
rows/.initial=4 % default of 2 rows
}
newcommandAbacusValue[1]{pgfkeysvalueof{/tikz/abacus/#1}}

newcommandabacus[2]{tikzset{abacus, #1}%
begin{tikzpicture}[
xscale=AbacusValue{xscale},
yscale=AbacusValue{yscale}
]
foreach ypos in {1,...,AbacusValue{rows}} {
draw(0,2*ypos-1)--++(6,0);
}
foreach xpos in {1,...,AbacusValue{columns}} {
draw(2*xpos, 0)--++(0,8);
}
foreach row [count=ypos] in {#2} {
foreach col [count=xpos] in row {
draw (2*xpos-1,ypos) pic{abacus={col}};
}
}
end{tikzpicture}%
}

begin{document}

abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
qquad
abacus{{1},{},{},{},{2},{1}}

end{document}


The abacus command accepts an optional argument that can be used to change the default number of rows and columns and to change the x and y scaling. For example,



abacus[rows=2, columns=4,xscale=0.5,yscale=0.3]{{1,2,3,4},{0,3,1}}


produces:



enter image description here






share|improve this answer































    4














    Here I draw the first picture. You can draw the other based on this.



    documentclass[tikz]{standalone}
    begin{document}
    begin{tikzpicture}[x=1.5cm]
    foreach i in {1,2} draw (i,-.2) -- (i,3.2);
    foreach i in {0,1,2,3} draw (0,i) -- (3,i);
    foreach x/y in {
    .5/0,
    .4/2,
    .6/2,
    .5/2.5
    } fill (x,y) circle (2pt);
    end{tikzpicture}
    end{document}


    enter image description here






    share|improve this answer
























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      2 Answers
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      2 Answers
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      14














      As you are going to use this quite a bit you'll need a reasonable interface, so how about using code like this



        abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
      qquad
      abacus{{1},{},{},{},{2},{1}}


      to produce something like this:



      enter image description here



      The way that this works is that the abacus command accepts a comma separated list of "abacus rows", which start from the bottom of the abacus and climb upwards. Each "abacus row" is itself a comma separated list that gives the number of balls in each column of the abacus, from left to right.



      Here's the full code:



      documentclass{article}
      usepackage{tikz}

      tikzset{
      pics/abacus/.style = {
      code={
      ifnum#1>0% have to treat 0 balls separately
      foreach ball [evaluate=ball as x
      using {(ball-0.5-#1/2)*0.2}] in {1,...,#1} {
      fill[black] (x,0) circle (2.5pt);
      }
      fi
      }
      }
      },
      /tikz/abacus/.is family,
      /tikz/abacus,
      xscale/.initial=1, % default xscale=1 (no scaling)
      yscale/.initial=0.6,% default yscale=0.6
      columns/.initial=2, % default of 2 columns
      rows/.initial=4 % default of 2 rows
      }
      newcommandAbacusValue[1]{pgfkeysvalueof{/tikz/abacus/#1}}

      newcommandabacus[2]{tikzset{abacus, #1}%
      begin{tikzpicture}[
      xscale=AbacusValue{xscale},
      yscale=AbacusValue{yscale}
      ]
      foreach ypos in {1,...,AbacusValue{rows}} {
      draw(0,2*ypos-1)--++(6,0);
      }
      foreach xpos in {1,...,AbacusValue{columns}} {
      draw(2*xpos, 0)--++(0,8);
      }
      foreach row [count=ypos] in {#2} {
      foreach col [count=xpos] in row {
      draw (2*xpos-1,ypos) pic{abacus={col}};
      }
      }
      end{tikzpicture}%
      }

      begin{document}

      abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
      qquad
      abacus{{1},{},{},{},{2},{1}}

      end{document}


      The abacus command accepts an optional argument that can be used to change the default number of rows and columns and to change the x and y scaling. For example,



      abacus[rows=2, columns=4,xscale=0.5,yscale=0.3]{{1,2,3,4},{0,3,1}}


      produces:



      enter image description here






      share|improve this answer




























        14














        As you are going to use this quite a bit you'll need a reasonable interface, so how about using code like this



          abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
        qquad
        abacus{{1},{},{},{},{2},{1}}


        to produce something like this:



        enter image description here



        The way that this works is that the abacus command accepts a comma separated list of "abacus rows", which start from the bottom of the abacus and climb upwards. Each "abacus row" is itself a comma separated list that gives the number of balls in each column of the abacus, from left to right.



        Here's the full code:



        documentclass{article}
        usepackage{tikz}

        tikzset{
        pics/abacus/.style = {
        code={
        ifnum#1>0% have to treat 0 balls separately
        foreach ball [evaluate=ball as x
        using {(ball-0.5-#1/2)*0.2}] in {1,...,#1} {
        fill[black] (x,0) circle (2.5pt);
        }
        fi
        }
        }
        },
        /tikz/abacus/.is family,
        /tikz/abacus,
        xscale/.initial=1, % default xscale=1 (no scaling)
        yscale/.initial=0.6,% default yscale=0.6
        columns/.initial=2, % default of 2 columns
        rows/.initial=4 % default of 2 rows
        }
        newcommandAbacusValue[1]{pgfkeysvalueof{/tikz/abacus/#1}}

        newcommandabacus[2]{tikzset{abacus, #1}%
        begin{tikzpicture}[
        xscale=AbacusValue{xscale},
        yscale=AbacusValue{yscale}
        ]
        foreach ypos in {1,...,AbacusValue{rows}} {
        draw(0,2*ypos-1)--++(6,0);
        }
        foreach xpos in {1,...,AbacusValue{columns}} {
        draw(2*xpos, 0)--++(0,8);
        }
        foreach row [count=ypos] in {#2} {
        foreach col [count=xpos] in row {
        draw (2*xpos-1,ypos) pic{abacus={col}};
        }
        }
        end{tikzpicture}%
        }

        begin{document}

        abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
        qquad
        abacus{{1},{},{},{},{2},{1}}

        end{document}


        The abacus command accepts an optional argument that can be used to change the default number of rows and columns and to change the x and y scaling. For example,



        abacus[rows=2, columns=4,xscale=0.5,yscale=0.3]{{1,2,3,4},{0,3,1}}


        produces:



        enter image description here






        share|improve this answer


























          14












          14








          14







          As you are going to use this quite a bit you'll need a reasonable interface, so how about using code like this



            abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
          qquad
          abacus{{1},{},{},{},{2},{1}}


          to produce something like this:



          enter image description here



          The way that this works is that the abacus command accepts a comma separated list of "abacus rows", which start from the bottom of the abacus and climb upwards. Each "abacus row" is itself a comma separated list that gives the number of balls in each column of the abacus, from left to right.



          Here's the full code:



          documentclass{article}
          usepackage{tikz}

          tikzset{
          pics/abacus/.style = {
          code={
          ifnum#1>0% have to treat 0 balls separately
          foreach ball [evaluate=ball as x
          using {(ball-0.5-#1/2)*0.2}] in {1,...,#1} {
          fill[black] (x,0) circle (2.5pt);
          }
          fi
          }
          }
          },
          /tikz/abacus/.is family,
          /tikz/abacus,
          xscale/.initial=1, % default xscale=1 (no scaling)
          yscale/.initial=0.6,% default yscale=0.6
          columns/.initial=2, % default of 2 columns
          rows/.initial=4 % default of 2 rows
          }
          newcommandAbacusValue[1]{pgfkeysvalueof{/tikz/abacus/#1}}

          newcommandabacus[2]{tikzset{abacus, #1}%
          begin{tikzpicture}[
          xscale=AbacusValue{xscale},
          yscale=AbacusValue{yscale}
          ]
          foreach ypos in {1,...,AbacusValue{rows}} {
          draw(0,2*ypos-1)--++(6,0);
          }
          foreach xpos in {1,...,AbacusValue{columns}} {
          draw(2*xpos, 0)--++(0,8);
          }
          foreach row [count=ypos] in {#2} {
          foreach col [count=xpos] in row {
          draw (2*xpos-1,ypos) pic{abacus={col}};
          }
          }
          end{tikzpicture}%
          }

          begin{document}

          abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
          qquad
          abacus{{1},{},{},{},{2},{1}}

          end{document}


          The abacus command accepts an optional argument that can be used to change the default number of rows and columns and to change the x and y scaling. For example,



          abacus[rows=2, columns=4,xscale=0.5,yscale=0.3]{{1,2,3,4},{0,3,1}}


          produces:



          enter image description here






          share|improve this answer













          As you are going to use this quite a bit you'll need a reasonable interface, so how about using code like this



            abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
          qquad
          abacus{{1},{},{},{},{2},{1}}


          to produce something like this:



          enter image description here



          The way that this works is that the abacus command accepts a comma separated list of "abacus rows", which start from the bottom of the abacus and climb upwards. Each "abacus row" is itself a comma separated list that gives the number of balls in each column of the abacus, from left to right.



          Here's the full code:



          documentclass{article}
          usepackage{tikz}

          tikzset{
          pics/abacus/.style = {
          code={
          ifnum#1>0% have to treat 0 balls separately
          foreach ball [evaluate=ball as x
          using {(ball-0.5-#1/2)*0.2}] in {1,...,#1} {
          fill[black] (x,0) circle (2.5pt);
          }
          fi
          }
          }
          },
          /tikz/abacus/.is family,
          /tikz/abacus,
          xscale/.initial=1, % default xscale=1 (no scaling)
          yscale/.initial=0.6,% default yscale=0.6
          columns/.initial=2, % default of 2 columns
          rows/.initial=4 % default of 2 rows
          }
          newcommandAbacusValue[1]{pgfkeysvalueof{/tikz/abacus/#1}}

          newcommandabacus[2]{tikzset{abacus, #1}%
          begin{tikzpicture}[
          xscale=AbacusValue{xscale},
          yscale=AbacusValue{yscale}
          ]
          foreach ypos in {1,...,AbacusValue{rows}} {
          draw(0,2*ypos-1)--++(6,0);
          }
          foreach xpos in {1,...,AbacusValue{columns}} {
          draw(2*xpos, 0)--++(0,8);
          }
          foreach row [count=ypos] in {#2} {
          foreach col [count=xpos] in row {
          draw (2*xpos-1,ypos) pic{abacus={col}};
          }
          }
          end{tikzpicture}%
          }

          begin{document}

          abacus{{2,1},{1,1},{3,3,2},{},{4,2},{1}}
          qquad
          abacus{{1},{},{},{},{2},{1}}

          end{document}


          The abacus command accepts an optional argument that can be used to change the default number of rows and columns and to change the x and y scaling. For example,



          abacus[rows=2, columns=4,xscale=0.5,yscale=0.3]{{1,2,3,4},{0,3,1}}


          produces:



          enter image description here







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 5 hours ago









          AndrewAndrew

          31.3k34483




          31.3k34483























              4














              Here I draw the first picture. You can draw the other based on this.



              documentclass[tikz]{standalone}
              begin{document}
              begin{tikzpicture}[x=1.5cm]
              foreach i in {1,2} draw (i,-.2) -- (i,3.2);
              foreach i in {0,1,2,3} draw (0,i) -- (3,i);
              foreach x/y in {
              .5/0,
              .4/2,
              .6/2,
              .5/2.5
              } fill (x,y) circle (2pt);
              end{tikzpicture}
              end{document}


              enter image description here






              share|improve this answer




























                4














                Here I draw the first picture. You can draw the other based on this.



                documentclass[tikz]{standalone}
                begin{document}
                begin{tikzpicture}[x=1.5cm]
                foreach i in {1,2} draw (i,-.2) -- (i,3.2);
                foreach i in {0,1,2,3} draw (0,i) -- (3,i);
                foreach x/y in {
                .5/0,
                .4/2,
                .6/2,
                .5/2.5
                } fill (x,y) circle (2pt);
                end{tikzpicture}
                end{document}


                enter image description here






                share|improve this answer


























                  4












                  4








                  4







                  Here I draw the first picture. You can draw the other based on this.



                  documentclass[tikz]{standalone}
                  begin{document}
                  begin{tikzpicture}[x=1.5cm]
                  foreach i in {1,2} draw (i,-.2) -- (i,3.2);
                  foreach i in {0,1,2,3} draw (0,i) -- (3,i);
                  foreach x/y in {
                  .5/0,
                  .4/2,
                  .6/2,
                  .5/2.5
                  } fill (x,y) circle (2pt);
                  end{tikzpicture}
                  end{document}


                  enter image description here






                  share|improve this answer













                  Here I draw the first picture. You can draw the other based on this.



                  documentclass[tikz]{standalone}
                  begin{document}
                  begin{tikzpicture}[x=1.5cm]
                  foreach i in {1,2} draw (i,-.2) -- (i,3.2);
                  foreach i in {0,1,2,3} draw (0,i) -- (3,i);
                  foreach x/y in {
                  .5/0,
                  .4/2,
                  .6/2,
                  .5/2.5
                  } fill (x,y) circle (2pt);
                  end{tikzpicture}
                  end{document}


                  enter image description here







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 6 hours ago









                  JouleVJouleV

                  15.8k22667




                  15.8k22667






















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