Phrase for the opposite of “foolproof”





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







3















Is there a concise way to describe something that is poorly designed, such that users are likely to accidentally make errors when using it? I'm looking for pretty much an exact antonym for "foolproof".



As an example, suppose there's a UI for job management that allows jobs to be canceled. When the "Cancel" button is clicked, a dialog appears saying "Canceling will lose job progress. Do you want to let the job finish? [Yes] / [No]" Clicking "No" will actually abort the job. The UI is working as designed, but since many users will not read the full message and assume that the opposite question is being asked, they are likely to use it incorrectly and mistakenly choose the wrong option. The UI itself works as intended and is not directly failing or causing the error, but its design is causing others to make mistakes.



I'd like a concise yet generalizable way to say, "This UI is [likely to be the cause of frequent user error]." So far the best word that I have is "confusing" but I'd like something stronger and more specific.



"Error-prone" is close, but I feel like that more strongly means "liable to make mistakes" instead of "cause mistakes to be made."



I'm not satisfied with the following words, because they suggest a defect of implementation (that it can fail even if used "correctly") and don't sufficiently convey an error-causing design: "defective", "faulty", "flawed", "imperfect", "undependable", "unreliable", "fallible"



I would also like to avoid direct or implicit criticism of the creator, so I don't want to say "poorly designed."










share|improve this question

























  • Not what you're looking for, I'm sure, but I can't resist suggesting "foolhardy".

    – Hot Licks
    11 hours ago











  • This UI is a disaster waiting to happen

    – Jim
    10 hours ago











  • I think I would go with your own phrase: "This UI is [confusing and] likely to be the cause of frequent user error."

    – James Random
    9 hours ago











  • The designer has left ample room for improvement.

    – Jim
    6 hours ago











  • I would suggest tricky and treacherous, but neither is a perfect fit.

    – Beta
    2 hours ago


















3















Is there a concise way to describe something that is poorly designed, such that users are likely to accidentally make errors when using it? I'm looking for pretty much an exact antonym for "foolproof".



As an example, suppose there's a UI for job management that allows jobs to be canceled. When the "Cancel" button is clicked, a dialog appears saying "Canceling will lose job progress. Do you want to let the job finish? [Yes] / [No]" Clicking "No" will actually abort the job. The UI is working as designed, but since many users will not read the full message and assume that the opposite question is being asked, they are likely to use it incorrectly and mistakenly choose the wrong option. The UI itself works as intended and is not directly failing or causing the error, but its design is causing others to make mistakes.



I'd like a concise yet generalizable way to say, "This UI is [likely to be the cause of frequent user error]." So far the best word that I have is "confusing" but I'd like something stronger and more specific.



"Error-prone" is close, but I feel like that more strongly means "liable to make mistakes" instead of "cause mistakes to be made."



I'm not satisfied with the following words, because they suggest a defect of implementation (that it can fail even if used "correctly") and don't sufficiently convey an error-causing design: "defective", "faulty", "flawed", "imperfect", "undependable", "unreliable", "fallible"



I would also like to avoid direct or implicit criticism of the creator, so I don't want to say "poorly designed."










share|improve this question

























  • Not what you're looking for, I'm sure, but I can't resist suggesting "foolhardy".

    – Hot Licks
    11 hours ago











  • This UI is a disaster waiting to happen

    – Jim
    10 hours ago











  • I think I would go with your own phrase: "This UI is [confusing and] likely to be the cause of frequent user error."

    – James Random
    9 hours ago











  • The designer has left ample room for improvement.

    – Jim
    6 hours ago











  • I would suggest tricky and treacherous, but neither is a perfect fit.

    – Beta
    2 hours ago














3












3








3


1






Is there a concise way to describe something that is poorly designed, such that users are likely to accidentally make errors when using it? I'm looking for pretty much an exact antonym for "foolproof".



As an example, suppose there's a UI for job management that allows jobs to be canceled. When the "Cancel" button is clicked, a dialog appears saying "Canceling will lose job progress. Do you want to let the job finish? [Yes] / [No]" Clicking "No" will actually abort the job. The UI is working as designed, but since many users will not read the full message and assume that the opposite question is being asked, they are likely to use it incorrectly and mistakenly choose the wrong option. The UI itself works as intended and is not directly failing or causing the error, but its design is causing others to make mistakes.



I'd like a concise yet generalizable way to say, "This UI is [likely to be the cause of frequent user error]." So far the best word that I have is "confusing" but I'd like something stronger and more specific.



"Error-prone" is close, but I feel like that more strongly means "liable to make mistakes" instead of "cause mistakes to be made."



I'm not satisfied with the following words, because they suggest a defect of implementation (that it can fail even if used "correctly") and don't sufficiently convey an error-causing design: "defective", "faulty", "flawed", "imperfect", "undependable", "unreliable", "fallible"



I would also like to avoid direct or implicit criticism of the creator, so I don't want to say "poorly designed."










share|improve this question
















Is there a concise way to describe something that is poorly designed, such that users are likely to accidentally make errors when using it? I'm looking for pretty much an exact antonym for "foolproof".



As an example, suppose there's a UI for job management that allows jobs to be canceled. When the "Cancel" button is clicked, a dialog appears saying "Canceling will lose job progress. Do you want to let the job finish? [Yes] / [No]" Clicking "No" will actually abort the job. The UI is working as designed, but since many users will not read the full message and assume that the opposite question is being asked, they are likely to use it incorrectly and mistakenly choose the wrong option. The UI itself works as intended and is not directly failing or causing the error, but its design is causing others to make mistakes.



I'd like a concise yet generalizable way to say, "This UI is [likely to be the cause of frequent user error]." So far the best word that I have is "confusing" but I'd like something stronger and more specific.



"Error-prone" is close, but I feel like that more strongly means "liable to make mistakes" instead of "cause mistakes to be made."



I'm not satisfied with the following words, because they suggest a defect of implementation (that it can fail even if used "correctly") and don't sufficiently convey an error-causing design: "defective", "faulty", "flawed", "imperfect", "undependable", "unreliable", "fallible"



I would also like to avoid direct or implicit criticism of the creator, so I don't want to say "poorly designed."







phrase-requests






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 10 hours ago









MikeJRamsey56

2,279315




2,279315










asked 11 hours ago









MilesMiles

67046




67046













  • Not what you're looking for, I'm sure, but I can't resist suggesting "foolhardy".

    – Hot Licks
    11 hours ago











  • This UI is a disaster waiting to happen

    – Jim
    10 hours ago











  • I think I would go with your own phrase: "This UI is [confusing and] likely to be the cause of frequent user error."

    – James Random
    9 hours ago











  • The designer has left ample room for improvement.

    – Jim
    6 hours ago











  • I would suggest tricky and treacherous, but neither is a perfect fit.

    – Beta
    2 hours ago



















  • Not what you're looking for, I'm sure, but I can't resist suggesting "foolhardy".

    – Hot Licks
    11 hours ago











  • This UI is a disaster waiting to happen

    – Jim
    10 hours ago











  • I think I would go with your own phrase: "This UI is [confusing and] likely to be the cause of frequent user error."

    – James Random
    9 hours ago











  • The designer has left ample room for improvement.

    – Jim
    6 hours ago











  • I would suggest tricky and treacherous, but neither is a perfect fit.

    – Beta
    2 hours ago

















Not what you're looking for, I'm sure, but I can't resist suggesting "foolhardy".

– Hot Licks
11 hours ago





Not what you're looking for, I'm sure, but I can't resist suggesting "foolhardy".

– Hot Licks
11 hours ago













This UI is a disaster waiting to happen

– Jim
10 hours ago





This UI is a disaster waiting to happen

– Jim
10 hours ago













I think I would go with your own phrase: "This UI is [confusing and] likely to be the cause of frequent user error."

– James Random
9 hours ago





I think I would go with your own phrase: "This UI is [confusing and] likely to be the cause of frequent user error."

– James Random
9 hours ago













The designer has left ample room for improvement.

– Jim
6 hours ago





The designer has left ample room for improvement.

– Jim
6 hours ago













I would suggest tricky and treacherous, but neither is a perfect fit.

– Beta
2 hours ago





I would suggest tricky and treacherous, but neither is a perfect fit.

– Beta
2 hours ago










6 Answers
6






active

oldest

votes


















6














This UI is:

- Nonobvious = Not easily discovered, seen, or understood

- Unclear = not clear

- Counterintuitive = contrary to what one would intuitively expect

- Illogical = not observing the principles of logic



It is difficult to correct someone without risking direct or implicit criticism.






share|improve this answer
























  • "Counter-intuitive" would seem to be a very good fit.

    – Cascabel
    10 hours ago



















3















Misleading




Giving the wrong idea or impression - OOD



A confirmation pop-up is expected to ask if the user wants to continue. When it asks the negation of what is expected many people can be expected to answer incorrectly.






share|improve this answer
























  • ISN’T IT CONFUSING? YES, IT ISN’T.

    – MikeJRamsey56
    10 hours ago



















1














I read the title of the question and immediately thought of error prone—before reading the rest of the question. I personally don't think there is a better phrase than that. It's open to interpretation and context what the reason is behind the possible errors.





Having said that, another possible word is fallible:




1 : liable to be erroneous

// a fallible generalization
2 : capable of making a mistake

// we're all fallible




In short:




The UI is fallible.







share|improve this answer
























  • Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

    – James Random
    9 hours ago






  • 2





    @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

    – Jason Bassford
    8 hours ago













  • @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

    – justhalf
    4 hours ago



















1














inherently flawed




Inherent literally refers to something that is "stuck in" something else so firmly that they can't be separated. A plan may have an inherent flaw that will cause it to fail; a person may have inherent virtues that everyone admires. Since the flaw and the virtues can't be removed, the plan may simply have to be thrown out and the person will remain virtuous forever.




-Merriam Webster



So if the UI is inherently flawed it refers to the design and not the designer.






share|improve this answer


























  • I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

    – Cascabel
    11 hours ago











  • The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

    – Nuclear Wang
    11 hours ago











  • @NuclearWang ...of course that would be inferred...but not actually implied.

    – Cascabel
    11 hours ago





















0














This UI is:




  1. not user-friendly (specific)

  2. overly complex

  3. unintuitive

  4. dangerous (general)


As a side note:
You mentioned you wanted to avoid criticism of the creator, but be aware the word you're asking for will be a word of opinion. In most cases, qualifiers can be used to fine-tune the intent of your word choice. Depending on the style and perspective of the writing, you may be able to use words of emotion to get more control of the overall message you are trying to convey.



Consider the change of intent as you read:




  • This UI is unintuitive. (declarative)

  • This UI may be unintuitive. (suggestive)

  • This UI may be unintuitive to new users. (informative)

  • I feel that this UI may be unintuitive. (personal, suggestive)

  • I feel that this UI may be unintuitive to new users. (personal, informative)






share|improve this answer










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Check out our Code of Conduct.




























    0














    I just made up this phrase off the top of my head, but how about failbait?



    "This UI is [likely to be the cause of frequent user error]."

    "This UI is failbait."






    share|improve this answer








    New contributor




    Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





















      Your Answer








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      6 Answers
      6






      active

      oldest

      votes








      6 Answers
      6






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      6














      This UI is:

      - Nonobvious = Not easily discovered, seen, or understood

      - Unclear = not clear

      - Counterintuitive = contrary to what one would intuitively expect

      - Illogical = not observing the principles of logic



      It is difficult to correct someone without risking direct or implicit criticism.






      share|improve this answer
























      • "Counter-intuitive" would seem to be a very good fit.

        – Cascabel
        10 hours ago
















      6














      This UI is:

      - Nonobvious = Not easily discovered, seen, or understood

      - Unclear = not clear

      - Counterintuitive = contrary to what one would intuitively expect

      - Illogical = not observing the principles of logic



      It is difficult to correct someone without risking direct or implicit criticism.






      share|improve this answer
























      • "Counter-intuitive" would seem to be a very good fit.

        – Cascabel
        10 hours ago














      6












      6








      6







      This UI is:

      - Nonobvious = Not easily discovered, seen, or understood

      - Unclear = not clear

      - Counterintuitive = contrary to what one would intuitively expect

      - Illogical = not observing the principles of logic



      It is difficult to correct someone without risking direct or implicit criticism.






      share|improve this answer













      This UI is:

      - Nonobvious = Not easily discovered, seen, or understood

      - Unclear = not clear

      - Counterintuitive = contrary to what one would intuitively expect

      - Illogical = not observing the principles of logic



      It is difficult to correct someone without risking direct or implicit criticism.







      share|improve this answer












      share|improve this answer



      share|improve this answer










      answered 11 hours ago









      David DDavid D

      4524




      4524













      • "Counter-intuitive" would seem to be a very good fit.

        – Cascabel
        10 hours ago



















      • "Counter-intuitive" would seem to be a very good fit.

        – Cascabel
        10 hours ago

















      "Counter-intuitive" would seem to be a very good fit.

      – Cascabel
      10 hours ago





      "Counter-intuitive" would seem to be a very good fit.

      – Cascabel
      10 hours ago













      3















      Misleading




      Giving the wrong idea or impression - OOD



      A confirmation pop-up is expected to ask if the user wants to continue. When it asks the negation of what is expected many people can be expected to answer incorrectly.






      share|improve this answer
























      • ISN’T IT CONFUSING? YES, IT ISN’T.

        – MikeJRamsey56
        10 hours ago
















      3















      Misleading




      Giving the wrong idea or impression - OOD



      A confirmation pop-up is expected to ask if the user wants to continue. When it asks the negation of what is expected many people can be expected to answer incorrectly.






      share|improve this answer
























      • ISN’T IT CONFUSING? YES, IT ISN’T.

        – MikeJRamsey56
        10 hours ago














      3












      3








      3








      Misleading




      Giving the wrong idea or impression - OOD



      A confirmation pop-up is expected to ask if the user wants to continue. When it asks the negation of what is expected many people can be expected to answer incorrectly.






      share|improve this answer














      Misleading




      Giving the wrong idea or impression - OOD



      A confirmation pop-up is expected to ask if the user wants to continue. When it asks the negation of what is expected many people can be expected to answer incorrectly.







      share|improve this answer












      share|improve this answer



      share|improve this answer










      answered 10 hours ago









      MikeJRamsey56MikeJRamsey56

      2,279315




      2,279315













      • ISN’T IT CONFUSING? YES, IT ISN’T.

        – MikeJRamsey56
        10 hours ago



















      • ISN’T IT CONFUSING? YES, IT ISN’T.

        – MikeJRamsey56
        10 hours ago

















      ISN’T IT CONFUSING? YES, IT ISN’T.

      – MikeJRamsey56
      10 hours ago





      ISN’T IT CONFUSING? YES, IT ISN’T.

      – MikeJRamsey56
      10 hours ago











      1














      I read the title of the question and immediately thought of error prone—before reading the rest of the question. I personally don't think there is a better phrase than that. It's open to interpretation and context what the reason is behind the possible errors.





      Having said that, another possible word is fallible:




      1 : liable to be erroneous

      // a fallible generalization
      2 : capable of making a mistake

      // we're all fallible




      In short:




      The UI is fallible.







      share|improve this answer
























      • Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

        – James Random
        9 hours ago






      • 2





        @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

        – Jason Bassford
        8 hours ago













      • @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

        – justhalf
        4 hours ago
















      1














      I read the title of the question and immediately thought of error prone—before reading the rest of the question. I personally don't think there is a better phrase than that. It's open to interpretation and context what the reason is behind the possible errors.





      Having said that, another possible word is fallible:




      1 : liable to be erroneous

      // a fallible generalization
      2 : capable of making a mistake

      // we're all fallible




      In short:




      The UI is fallible.







      share|improve this answer
























      • Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

        – James Random
        9 hours ago






      • 2





        @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

        – Jason Bassford
        8 hours ago













      • @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

        – justhalf
        4 hours ago














      1












      1








      1







      I read the title of the question and immediately thought of error prone—before reading the rest of the question. I personally don't think there is a better phrase than that. It's open to interpretation and context what the reason is behind the possible errors.





      Having said that, another possible word is fallible:




      1 : liable to be erroneous

      // a fallible generalization
      2 : capable of making a mistake

      // we're all fallible




      In short:




      The UI is fallible.







      share|improve this answer













      I read the title of the question and immediately thought of error prone—before reading the rest of the question. I personally don't think there is a better phrase than that. It's open to interpretation and context what the reason is behind the possible errors.





      Having said that, another possible word is fallible:




      1 : liable to be erroneous

      // a fallible generalization
      2 : capable of making a mistake

      // we're all fallible




      In short:




      The UI is fallible.








      share|improve this answer












      share|improve this answer



      share|improve this answer










      answered 11 hours ago









      Jason BassfordJason Bassford

      21.5k32753




      21.5k32753













      • Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

        – James Random
        9 hours ago






      • 2





        @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

        – Jason Bassford
        8 hours ago













      • @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

        – justhalf
        4 hours ago



















      • Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

        – James Random
        9 hours ago






      • 2





        @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

        – Jason Bassford
        8 hours ago













      • @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

        – justhalf
        4 hours ago

















      Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

      – James Random
      9 hours ago





      Isn't it more a case that the UI leads the user to be more fallible? Error prone may be better.

      – James Random
      9 hours ago




      2




      2





      @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

      – Jason Bassford
      8 hours ago







      @JamesRandom I did say that error prone seems like the best choice. ;) But the problem with the question comes from the source of the error. If the question doesn't want to admit poor design or user error (of any kind), it's not clear what the opposite of foolproof could possibly be—because something has to produce an error of some kind . . .

      – Jason Bassford
      8 hours ago















      @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

      – justhalf
      4 hours ago





      @JasonBassford Actually I came here to write error prone as an answer, turned out you already mentioned that in this comment. You should add that as an answer!

      – justhalf
      4 hours ago











      1














      inherently flawed




      Inherent literally refers to something that is "stuck in" something else so firmly that they can't be separated. A plan may have an inherent flaw that will cause it to fail; a person may have inherent virtues that everyone admires. Since the flaw and the virtues can't be removed, the plan may simply have to be thrown out and the person will remain virtuous forever.




      -Merriam Webster



      So if the UI is inherently flawed it refers to the design and not the designer.






      share|improve this answer


























      • I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

        – Cascabel
        11 hours ago











      • The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

        – Nuclear Wang
        11 hours ago











      • @NuclearWang ...of course that would be inferred...but not actually implied.

        – Cascabel
        11 hours ago


















      1














      inherently flawed




      Inherent literally refers to something that is "stuck in" something else so firmly that they can't be separated. A plan may have an inherent flaw that will cause it to fail; a person may have inherent virtues that everyone admires. Since the flaw and the virtues can't be removed, the plan may simply have to be thrown out and the person will remain virtuous forever.




      -Merriam Webster



      So if the UI is inherently flawed it refers to the design and not the designer.






      share|improve this answer


























      • I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

        – Cascabel
        11 hours ago











      • The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

        – Nuclear Wang
        11 hours ago











      • @NuclearWang ...of course that would be inferred...but not actually implied.

        – Cascabel
        11 hours ago
















      1












      1








      1







      inherently flawed




      Inherent literally refers to something that is "stuck in" something else so firmly that they can't be separated. A plan may have an inherent flaw that will cause it to fail; a person may have inherent virtues that everyone admires. Since the flaw and the virtues can't be removed, the plan may simply have to be thrown out and the person will remain virtuous forever.




      -Merriam Webster



      So if the UI is inherently flawed it refers to the design and not the designer.






      share|improve this answer















      inherently flawed




      Inherent literally refers to something that is "stuck in" something else so firmly that they can't be separated. A plan may have an inherent flaw that will cause it to fail; a person may have inherent virtues that everyone admires. Since the flaw and the virtues can't be removed, the plan may simply have to be thrown out and the person will remain virtuous forever.




      -Merriam Webster



      So if the UI is inherently flawed it refers to the design and not the designer.







      share|improve this answer














      share|improve this answer



      share|improve this answer








      edited 11 hours ago

























      answered 11 hours ago









      CascabelCascabel

      8,28462957




      8,28462957













      • I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

        – Cascabel
        11 hours ago











      • The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

        – Nuclear Wang
        11 hours ago











      • @NuclearWang ...of course that would be inferred...but not actually implied.

        – Cascabel
        11 hours ago





















      • I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

        – Cascabel
        11 hours ago











      • The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

        – Nuclear Wang
        11 hours ago











      • @NuclearWang ...of course that would be inferred...but not actually implied.

        – Cascabel
        11 hours ago



















      I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

      – Cascabel
      11 hours ago





      I know the OP said that "flawed" was not adequate for their purpose, I think when accompanied by "inherently" it can work.

      – Cascabel
      11 hours ago













      The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

      – Nuclear Wang
      11 hours ago





      The term does refer to the design, but I disagree that this option makes no judgement of the designer. Whoever designed an inherently flawed UI did a damn poor job.

      – Nuclear Wang
      11 hours ago













      @NuclearWang ...of course that would be inferred...but not actually implied.

      – Cascabel
      11 hours ago







      @NuclearWang ...of course that would be inferred...but not actually implied.

      – Cascabel
      11 hours ago













      0














      This UI is:




      1. not user-friendly (specific)

      2. overly complex

      3. unintuitive

      4. dangerous (general)


      As a side note:
      You mentioned you wanted to avoid criticism of the creator, but be aware the word you're asking for will be a word of opinion. In most cases, qualifiers can be used to fine-tune the intent of your word choice. Depending on the style and perspective of the writing, you may be able to use words of emotion to get more control of the overall message you are trying to convey.



      Consider the change of intent as you read:




      • This UI is unintuitive. (declarative)

      • This UI may be unintuitive. (suggestive)

      • This UI may be unintuitive to new users. (informative)

      • I feel that this UI may be unintuitive. (personal, suggestive)

      • I feel that this UI may be unintuitive to new users. (personal, informative)






      share|improve this answer










      New contributor




      Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.

























        0














        This UI is:




        1. not user-friendly (specific)

        2. overly complex

        3. unintuitive

        4. dangerous (general)


        As a side note:
        You mentioned you wanted to avoid criticism of the creator, but be aware the word you're asking for will be a word of opinion. In most cases, qualifiers can be used to fine-tune the intent of your word choice. Depending on the style and perspective of the writing, you may be able to use words of emotion to get more control of the overall message you are trying to convey.



        Consider the change of intent as you read:




        • This UI is unintuitive. (declarative)

        • This UI may be unintuitive. (suggestive)

        • This UI may be unintuitive to new users. (informative)

        • I feel that this UI may be unintuitive. (personal, suggestive)

        • I feel that this UI may be unintuitive to new users. (personal, informative)






        share|improve this answer










        New contributor




        Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.























          0












          0








          0







          This UI is:




          1. not user-friendly (specific)

          2. overly complex

          3. unintuitive

          4. dangerous (general)


          As a side note:
          You mentioned you wanted to avoid criticism of the creator, but be aware the word you're asking for will be a word of opinion. In most cases, qualifiers can be used to fine-tune the intent of your word choice. Depending on the style and perspective of the writing, you may be able to use words of emotion to get more control of the overall message you are trying to convey.



          Consider the change of intent as you read:




          • This UI is unintuitive. (declarative)

          • This UI may be unintuitive. (suggestive)

          • This UI may be unintuitive to new users. (informative)

          • I feel that this UI may be unintuitive. (personal, suggestive)

          • I feel that this UI may be unintuitive to new users. (personal, informative)






          share|improve this answer










          New contributor




          Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.










          This UI is:




          1. not user-friendly (specific)

          2. overly complex

          3. unintuitive

          4. dangerous (general)


          As a side note:
          You mentioned you wanted to avoid criticism of the creator, but be aware the word you're asking for will be a word of opinion. In most cases, qualifiers can be used to fine-tune the intent of your word choice. Depending on the style and perspective of the writing, you may be able to use words of emotion to get more control of the overall message you are trying to convey.



          Consider the change of intent as you read:




          • This UI is unintuitive. (declarative)

          • This UI may be unintuitive. (suggestive)

          • This UI may be unintuitive to new users. (informative)

          • I feel that this UI may be unintuitive. (personal, suggestive)

          • I feel that this UI may be unintuitive to new users. (personal, informative)







          share|improve this answer










          New contributor




          Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          share|improve this answer



          share|improve this answer








          edited 2 hours ago





















          New contributor




          Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.









          answered 2 hours ago









          Austin HummelAustin Hummel

          11




          11




          New contributor




          Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.





          New contributor





          Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          Austin Hummel is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.























              0














              I just made up this phrase off the top of my head, but how about failbait?



              "This UI is [likely to be the cause of frequent user error]."

              "This UI is failbait."






              share|improve this answer








              New contributor




              Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.

























                0














                I just made up this phrase off the top of my head, but how about failbait?



                "This UI is [likely to be the cause of frequent user error]."

                "This UI is failbait."






                share|improve this answer








                New contributor




                Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.























                  0












                  0








                  0







                  I just made up this phrase off the top of my head, but how about failbait?



                  "This UI is [likely to be the cause of frequent user error]."

                  "This UI is failbait."






                  share|improve this answer








                  New contributor




                  Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.










                  I just made up this phrase off the top of my head, but how about failbait?



                  "This UI is [likely to be the cause of frequent user error]."

                  "This UI is failbait."







                  share|improve this answer








                  New contributor




                  Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.









                  share|improve this answer



                  share|improve this answer






                  New contributor




                  Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.









                  answered 17 mins ago









                  AlseeAlsee

                  101




                  101




                  New contributor




                  Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.





                  New contributor





                  Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.






                  Alsee is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.






























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