Minecraft block generator












4














This script is a tool to help minecraft mod development. When you want to add a new block to the game you have to create three json files. This script generates three JSON files in specific locations. It's intended to be run in a certain directory so that the files go into the right location. Also it's for my own personal use.



The reason I didn't use the json module is simply because I didn't feel like. If it would make this script much better then I am all for switching to that although I did enjoy writing my json methods and found it educational which is another reason I'm making this, to learn a bit of python.



It's quite long and I think the functions could be taken out into a new file but then I'll need to make sure I have both files just to run this which I don't like.



I'm not concerned about efficiency or speed, just readability and maintainability, and general best practice.



import os

# Declare Functions
def jsonStart():
return "{n"

def jsonEnd(indent):
return "n" + jsonIndent(indent) + "}"

def jsonIndent(amount):
amount = amount * 4
return " " * amount

def jsonKeyValue(key, value, indent = 0):
return jsonIndent(indent) + jsonKey(key) + jsonValue(value)

def jsonKey(key, indent = 0):
return jsonIndent(indent) + """ + key + """ + ": "

def jsonValue(value):
return """ + value + """

def deleteCreatedFiles():
print("nSomething went wrong")
for file in createdFiles:
print("Deleting: " + file)
os.remove(file)
print("n")

def createFile(filename, data):
try:
os.makedirs(os.path.dirname(filename), exist_ok=True)
with open(filename, "w+")as newFile:
newFile.write(data)
except:
deleteCreatedFiles()
raise
else:
createdFiles.append(os.path.relpath(newFile.name))
print("Created" + os.path.relpath(newFile.name))

def blockStatesFile():
data = jsonStart()
data += jsonKey("variants", 1) + jsonStart()
data += jsonKey("normal", 2) + "{ " + jsonKeyValue("model", modid + ":" + blockName) + "}"
data += jsonEnd(1)
data += jsonEnd(0)
return data

def modelsItemFile():
data = jsonStart()
data += jsonKeyValue("parent", modid + ":block/" + blockName, 1) + ",n"
data += jsonKey("textures", 1) + jsonStart()
data += jsonKeyValue("layer0", modid + ":items/" + blockName, 2)
data += jsonEnd(1)
data += jsonEnd(0)
return data

def modelsBlockFile():
data = jsonStart()
data += jsonKeyValue("parent", "block/cube_all", 1) + ",n"
data += jsonKey("textures", 1) + jsonStart()
data += jsonKeyValue("all", modid + ":blocks/" + blockName, 2)
data += jsonEnd(1)
data += jsonEnd(0)
return data

# Run Script
createdFiles =
blockName = input("block name: ")
modid = input("modid: ")
createFile("blockstates/" + blockName + ".json", blockStatesFile())
createFile("models/item/" + blockName + ".json", modelsItemFile())
createFile("models/block/" + blockName + ".json", modelsBlockFile())









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    4














    This script is a tool to help minecraft mod development. When you want to add a new block to the game you have to create three json files. This script generates three JSON files in specific locations. It's intended to be run in a certain directory so that the files go into the right location. Also it's for my own personal use.



    The reason I didn't use the json module is simply because I didn't feel like. If it would make this script much better then I am all for switching to that although I did enjoy writing my json methods and found it educational which is another reason I'm making this, to learn a bit of python.



    It's quite long and I think the functions could be taken out into a new file but then I'll need to make sure I have both files just to run this which I don't like.



    I'm not concerned about efficiency or speed, just readability and maintainability, and general best practice.



    import os

    # Declare Functions
    def jsonStart():
    return "{n"

    def jsonEnd(indent):
    return "n" + jsonIndent(indent) + "}"

    def jsonIndent(amount):
    amount = amount * 4
    return " " * amount

    def jsonKeyValue(key, value, indent = 0):
    return jsonIndent(indent) + jsonKey(key) + jsonValue(value)

    def jsonKey(key, indent = 0):
    return jsonIndent(indent) + """ + key + """ + ": "

    def jsonValue(value):
    return """ + value + """

    def deleteCreatedFiles():
    print("nSomething went wrong")
    for file in createdFiles:
    print("Deleting: " + file)
    os.remove(file)
    print("n")

    def createFile(filename, data):
    try:
    os.makedirs(os.path.dirname(filename), exist_ok=True)
    with open(filename, "w+")as newFile:
    newFile.write(data)
    except:
    deleteCreatedFiles()
    raise
    else:
    createdFiles.append(os.path.relpath(newFile.name))
    print("Created" + os.path.relpath(newFile.name))

    def blockStatesFile():
    data = jsonStart()
    data += jsonKey("variants", 1) + jsonStart()
    data += jsonKey("normal", 2) + "{ " + jsonKeyValue("model", modid + ":" + blockName) + "}"
    data += jsonEnd(1)
    data += jsonEnd(0)
    return data

    def modelsItemFile():
    data = jsonStart()
    data += jsonKeyValue("parent", modid + ":block/" + blockName, 1) + ",n"
    data += jsonKey("textures", 1) + jsonStart()
    data += jsonKeyValue("layer0", modid + ":items/" + blockName, 2)
    data += jsonEnd(1)
    data += jsonEnd(0)
    return data

    def modelsBlockFile():
    data = jsonStart()
    data += jsonKeyValue("parent", "block/cube_all", 1) + ",n"
    data += jsonKey("textures", 1) + jsonStart()
    data += jsonKeyValue("all", modid + ":blocks/" + blockName, 2)
    data += jsonEnd(1)
    data += jsonEnd(0)
    return data

    # Run Script
    createdFiles =
    blockName = input("block name: ")
    modid = input("modid: ")
    createFile("blockstates/" + blockName + ".json", blockStatesFile())
    createFile("models/item/" + blockName + ".json", modelsItemFile())
    createFile("models/block/" + blockName + ".json", modelsBlockFile())









    share|improve this question









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    Check out our Code of Conduct.























      4












      4








      4







      This script is a tool to help minecraft mod development. When you want to add a new block to the game you have to create three json files. This script generates three JSON files in specific locations. It's intended to be run in a certain directory so that the files go into the right location. Also it's for my own personal use.



      The reason I didn't use the json module is simply because I didn't feel like. If it would make this script much better then I am all for switching to that although I did enjoy writing my json methods and found it educational which is another reason I'm making this, to learn a bit of python.



      It's quite long and I think the functions could be taken out into a new file but then I'll need to make sure I have both files just to run this which I don't like.



      I'm not concerned about efficiency or speed, just readability and maintainability, and general best practice.



      import os

      # Declare Functions
      def jsonStart():
      return "{n"

      def jsonEnd(indent):
      return "n" + jsonIndent(indent) + "}"

      def jsonIndent(amount):
      amount = amount * 4
      return " " * amount

      def jsonKeyValue(key, value, indent = 0):
      return jsonIndent(indent) + jsonKey(key) + jsonValue(value)

      def jsonKey(key, indent = 0):
      return jsonIndent(indent) + """ + key + """ + ": "

      def jsonValue(value):
      return """ + value + """

      def deleteCreatedFiles():
      print("nSomething went wrong")
      for file in createdFiles:
      print("Deleting: " + file)
      os.remove(file)
      print("n")

      def createFile(filename, data):
      try:
      os.makedirs(os.path.dirname(filename), exist_ok=True)
      with open(filename, "w+")as newFile:
      newFile.write(data)
      except:
      deleteCreatedFiles()
      raise
      else:
      createdFiles.append(os.path.relpath(newFile.name))
      print("Created" + os.path.relpath(newFile.name))

      def blockStatesFile():
      data = jsonStart()
      data += jsonKey("variants", 1) + jsonStart()
      data += jsonKey("normal", 2) + "{ " + jsonKeyValue("model", modid + ":" + blockName) + "}"
      data += jsonEnd(1)
      data += jsonEnd(0)
      return data

      def modelsItemFile():
      data = jsonStart()
      data += jsonKeyValue("parent", modid + ":block/" + blockName, 1) + ",n"
      data += jsonKey("textures", 1) + jsonStart()
      data += jsonKeyValue("layer0", modid + ":items/" + blockName, 2)
      data += jsonEnd(1)
      data += jsonEnd(0)
      return data

      def modelsBlockFile():
      data = jsonStart()
      data += jsonKeyValue("parent", "block/cube_all", 1) + ",n"
      data += jsonKey("textures", 1) + jsonStart()
      data += jsonKeyValue("all", modid + ":blocks/" + blockName, 2)
      data += jsonEnd(1)
      data += jsonEnd(0)
      return data

      # Run Script
      createdFiles =
      blockName = input("block name: ")
      modid = input("modid: ")
      createFile("blockstates/" + blockName + ".json", blockStatesFile())
      createFile("models/item/" + blockName + ".json", modelsItemFile())
      createFile("models/block/" + blockName + ".json", modelsBlockFile())









      share|improve this question









      New contributor




      Dalton is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      This script is a tool to help minecraft mod development. When you want to add a new block to the game you have to create three json files. This script generates three JSON files in specific locations. It's intended to be run in a certain directory so that the files go into the right location. Also it's for my own personal use.



      The reason I didn't use the json module is simply because I didn't feel like. If it would make this script much better then I am all for switching to that although I did enjoy writing my json methods and found it educational which is another reason I'm making this, to learn a bit of python.



      It's quite long and I think the functions could be taken out into a new file but then I'll need to make sure I have both files just to run this which I don't like.



      I'm not concerned about efficiency or speed, just readability and maintainability, and general best practice.



      import os

      # Declare Functions
      def jsonStart():
      return "{n"

      def jsonEnd(indent):
      return "n" + jsonIndent(indent) + "}"

      def jsonIndent(amount):
      amount = amount * 4
      return " " * amount

      def jsonKeyValue(key, value, indent = 0):
      return jsonIndent(indent) + jsonKey(key) + jsonValue(value)

      def jsonKey(key, indent = 0):
      return jsonIndent(indent) + """ + key + """ + ": "

      def jsonValue(value):
      return """ + value + """

      def deleteCreatedFiles():
      print("nSomething went wrong")
      for file in createdFiles:
      print("Deleting: " + file)
      os.remove(file)
      print("n")

      def createFile(filename, data):
      try:
      os.makedirs(os.path.dirname(filename), exist_ok=True)
      with open(filename, "w+")as newFile:
      newFile.write(data)
      except:
      deleteCreatedFiles()
      raise
      else:
      createdFiles.append(os.path.relpath(newFile.name))
      print("Created" + os.path.relpath(newFile.name))

      def blockStatesFile():
      data = jsonStart()
      data += jsonKey("variants", 1) + jsonStart()
      data += jsonKey("normal", 2) + "{ " + jsonKeyValue("model", modid + ":" + blockName) + "}"
      data += jsonEnd(1)
      data += jsonEnd(0)
      return data

      def modelsItemFile():
      data = jsonStart()
      data += jsonKeyValue("parent", modid + ":block/" + blockName, 1) + ",n"
      data += jsonKey("textures", 1) + jsonStart()
      data += jsonKeyValue("layer0", modid + ":items/" + blockName, 2)
      data += jsonEnd(1)
      data += jsonEnd(0)
      return data

      def modelsBlockFile():
      data = jsonStart()
      data += jsonKeyValue("parent", "block/cube_all", 1) + ",n"
      data += jsonKey("textures", 1) + jsonStart()
      data += jsonKeyValue("all", modid + ":blocks/" + blockName, 2)
      data += jsonEnd(1)
      data += jsonEnd(0)
      return data

      # Run Script
      createdFiles =
      blockName = input("block name: ")
      modid = input("modid: ")
      createFile("blockstates/" + blockName + ".json", blockStatesFile())
      createFile("models/item/" + blockName + ".json", modelsItemFile())
      createFile("models/block/" + blockName + ".json", modelsBlockFile())






      python beginner json






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      Dalton is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      share|improve this question









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      Dalton is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 1 hour ago









      Mathias Ettinger

      23.3k33181




      23.3k33181






      New contributor




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      asked 2 hours ago









      Dalton

      234




      234




      New contributor




      Dalton is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Dalton is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Dalton is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          2 Answers
          2






          active

          oldest

          votes


















          3














          If all you need is just readability and maintainability, and general best practice, don't reinvent the wheel. You have the json library and it would be a sin not to use it. Firstly, you are greatly complicated the readability and extensibility. Secondly, JSON is not so simple (at least, you need to escape some special characters).



          I rewrote your code and you have the opportunity to compare them:



          import os, json

          # Declare Functions
          def deleteCreatedFiles():
          print("nSomething went wrong")
          for file in createdFiles:
          print("Deleting: " + file)
          os.remove(file)
          print("n")

          def createFile(filename, data):
          try:
          os.makedirs(os.path.dirname(filename), exist_ok=True)
          with open(filename, "w+") as newFile:
          jstr = json.dumps(data, indent=4)
          newFile.write(jstr)
          except:
          deleteCreatedFiles()
          raise
          else:
          createdFiles.append(os.path.relpath(newFile.name))
          print("Created" + os.path.relpath(newFile.name))

          def blockStatesFile():
          return {
          'variants': {
          'normal': {
          'model': modid + ":" + blockName
          }
          }
          }

          def modelsItemFile():
          return {
          'parent': modid + ":block/" + blockName,
          'textures': {
          'layer0': modid + ":items/" + blockName
          }
          }

          def modelsBlockFile():
          return {
          'parent': 'block/cube_all',
          'textures': {
          'all': modid + ":blocks/" + blockName
          }
          }

          # Run Script
          createdFiles =
          blockName = input("block name: ")
          modid = input("modid: ")
          createFile("blockstates/" + blockName + ".json", blockStatesFile())
          createFile("models/item/" + blockName + ".json", modelsItemFile())
          createFile("models/block/" + blockName + ".json", modelsBlockFile())





          share|improve this answer





















          • This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
            – Dalton
            1 hour ago






          • 1




            With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
            – Graipher
            1 hour ago










          • @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
            – Dalton
            33 mins ago





















          1














          I won't repeat @victor's answer, but Python is a language that comes with batteries included; meaning that a lot of behaviour has already been bundled into modules, and is maintained for correctness and performance. You should really avoid to reinvent the wheel if it is not for learning purposes.



          Python also comes with an official style guide: PEP8, which is advised to follow if you want your code to look like Python code to others.



          Your code also rely heavily on variables defined globally. This kind of code is error prone and less reusable. Instead, define arguments for your functions and pass information as parameters.



          Lastly, you should avoid keeping code at the top-level of the file, protect it with an if __name__ == '__main__' guard:



          import os
          import json


          def delete_files(files):
          for filename in files:
          os.remove(filename)


          def create_file(filename, data, created_files):
          try:
          os.makedirs(os.path.dirname(filename), exist_ok=True)
          with open(filename, "w+") as new_file:
          json.dump(data, new_file, indent=4)
          except:
          print("nSomething went wrong")
          print("Deleting:", *created_files)
          print("n")
          delete_files(created_files)
          raise
          else:
          filepath = os.path.relpath(new_file.name)
          created_files.append(filepath)
          print("Created", filepath)


          def block_states(modid, block_name):
          return {
          'variants': {
          'normal': {
          'model': f'{modid}:{block_name}',
          },
          },
          }


          def models_item(modid, block_name):
          return {
          'parent': f'{modid}:block/{block_name}',
          'textures': {
          'layer0': f'{modid}:items/{block_name}',
          },
          }


          def models_block():
          return {
          'parent': 'block/cube_all',
          'textures': {
          'all': f'{modid}:blocks/{block_name}',
          },
          }


          def main(modid, block_name):
          created_files =
          create_file(
          f'blockstates/{block_name}.json',
          block_states(modid, block_name),
          created_files)
          create_file(
          f'models/item/{block_name}.json',
          models_item(modid, block_name),
          created_files)
          create_file(
          f'models/block/{block_name}.json',
          models_block(modid, block_name),
          created_files)


          if __name__ == '__main__':
          block_name = input("block name: ")
          modid = input("modid: ")
          main(modid, block_name)




          share





















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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            3














            If all you need is just readability and maintainability, and general best practice, don't reinvent the wheel. You have the json library and it would be a sin not to use it. Firstly, you are greatly complicated the readability and extensibility. Secondly, JSON is not so simple (at least, you need to escape some special characters).



            I rewrote your code and you have the opportunity to compare them:



            import os, json

            # Declare Functions
            def deleteCreatedFiles():
            print("nSomething went wrong")
            for file in createdFiles:
            print("Deleting: " + file)
            os.remove(file)
            print("n")

            def createFile(filename, data):
            try:
            os.makedirs(os.path.dirname(filename), exist_ok=True)
            with open(filename, "w+") as newFile:
            jstr = json.dumps(data, indent=4)
            newFile.write(jstr)
            except:
            deleteCreatedFiles()
            raise
            else:
            createdFiles.append(os.path.relpath(newFile.name))
            print("Created" + os.path.relpath(newFile.name))

            def blockStatesFile():
            return {
            'variants': {
            'normal': {
            'model': modid + ":" + blockName
            }
            }
            }

            def modelsItemFile():
            return {
            'parent': modid + ":block/" + blockName,
            'textures': {
            'layer0': modid + ":items/" + blockName
            }
            }

            def modelsBlockFile():
            return {
            'parent': 'block/cube_all',
            'textures': {
            'all': modid + ":blocks/" + blockName
            }
            }

            # Run Script
            createdFiles =
            blockName = input("block name: ")
            modid = input("modid: ")
            createFile("blockstates/" + blockName + ".json", blockStatesFile())
            createFile("models/item/" + blockName + ".json", modelsItemFile())
            createFile("models/block/" + blockName + ".json", modelsBlockFile())





            share|improve this answer





















            • This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
              – Dalton
              1 hour ago






            • 1




              With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
              – Graipher
              1 hour ago










            • @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
              – Dalton
              33 mins ago


















            3














            If all you need is just readability and maintainability, and general best practice, don't reinvent the wheel. You have the json library and it would be a sin not to use it. Firstly, you are greatly complicated the readability and extensibility. Secondly, JSON is not so simple (at least, you need to escape some special characters).



            I rewrote your code and you have the opportunity to compare them:



            import os, json

            # Declare Functions
            def deleteCreatedFiles():
            print("nSomething went wrong")
            for file in createdFiles:
            print("Deleting: " + file)
            os.remove(file)
            print("n")

            def createFile(filename, data):
            try:
            os.makedirs(os.path.dirname(filename), exist_ok=True)
            with open(filename, "w+") as newFile:
            jstr = json.dumps(data, indent=4)
            newFile.write(jstr)
            except:
            deleteCreatedFiles()
            raise
            else:
            createdFiles.append(os.path.relpath(newFile.name))
            print("Created" + os.path.relpath(newFile.name))

            def blockStatesFile():
            return {
            'variants': {
            'normal': {
            'model': modid + ":" + blockName
            }
            }
            }

            def modelsItemFile():
            return {
            'parent': modid + ":block/" + blockName,
            'textures': {
            'layer0': modid + ":items/" + blockName
            }
            }

            def modelsBlockFile():
            return {
            'parent': 'block/cube_all',
            'textures': {
            'all': modid + ":blocks/" + blockName
            }
            }

            # Run Script
            createdFiles =
            blockName = input("block name: ")
            modid = input("modid: ")
            createFile("blockstates/" + blockName + ".json", blockStatesFile())
            createFile("models/item/" + blockName + ".json", modelsItemFile())
            createFile("models/block/" + blockName + ".json", modelsBlockFile())





            share|improve this answer





















            • This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
              – Dalton
              1 hour ago






            • 1




              With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
              – Graipher
              1 hour ago










            • @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
              – Dalton
              33 mins ago
















            3












            3








            3






            If all you need is just readability and maintainability, and general best practice, don't reinvent the wheel. You have the json library and it would be a sin not to use it. Firstly, you are greatly complicated the readability and extensibility. Secondly, JSON is not so simple (at least, you need to escape some special characters).



            I rewrote your code and you have the opportunity to compare them:



            import os, json

            # Declare Functions
            def deleteCreatedFiles():
            print("nSomething went wrong")
            for file in createdFiles:
            print("Deleting: " + file)
            os.remove(file)
            print("n")

            def createFile(filename, data):
            try:
            os.makedirs(os.path.dirname(filename), exist_ok=True)
            with open(filename, "w+") as newFile:
            jstr = json.dumps(data, indent=4)
            newFile.write(jstr)
            except:
            deleteCreatedFiles()
            raise
            else:
            createdFiles.append(os.path.relpath(newFile.name))
            print("Created" + os.path.relpath(newFile.name))

            def blockStatesFile():
            return {
            'variants': {
            'normal': {
            'model': modid + ":" + blockName
            }
            }
            }

            def modelsItemFile():
            return {
            'parent': modid + ":block/" + blockName,
            'textures': {
            'layer0': modid + ":items/" + blockName
            }
            }

            def modelsBlockFile():
            return {
            'parent': 'block/cube_all',
            'textures': {
            'all': modid + ":blocks/" + blockName
            }
            }

            # Run Script
            createdFiles =
            blockName = input("block name: ")
            modid = input("modid: ")
            createFile("blockstates/" + blockName + ".json", blockStatesFile())
            createFile("models/item/" + blockName + ".json", modelsItemFile())
            createFile("models/block/" + blockName + ".json", modelsBlockFile())





            share|improve this answer












            If all you need is just readability and maintainability, and general best practice, don't reinvent the wheel. You have the json library and it would be a sin not to use it. Firstly, you are greatly complicated the readability and extensibility. Secondly, JSON is not so simple (at least, you need to escape some special characters).



            I rewrote your code and you have the opportunity to compare them:



            import os, json

            # Declare Functions
            def deleteCreatedFiles():
            print("nSomething went wrong")
            for file in createdFiles:
            print("Deleting: " + file)
            os.remove(file)
            print("n")

            def createFile(filename, data):
            try:
            os.makedirs(os.path.dirname(filename), exist_ok=True)
            with open(filename, "w+") as newFile:
            jstr = json.dumps(data, indent=4)
            newFile.write(jstr)
            except:
            deleteCreatedFiles()
            raise
            else:
            createdFiles.append(os.path.relpath(newFile.name))
            print("Created" + os.path.relpath(newFile.name))

            def blockStatesFile():
            return {
            'variants': {
            'normal': {
            'model': modid + ":" + blockName
            }
            }
            }

            def modelsItemFile():
            return {
            'parent': modid + ":block/" + blockName,
            'textures': {
            'layer0': modid + ":items/" + blockName
            }
            }

            def modelsBlockFile():
            return {
            'parent': 'block/cube_all',
            'textures': {
            'all': modid + ":blocks/" + blockName
            }
            }

            # Run Script
            createdFiles =
            blockName = input("block name: ")
            modid = input("modid: ")
            createFile("blockstates/" + blockName + ".json", blockStatesFile())
            createFile("models/item/" + blockName + ".json", modelsItemFile())
            createFile("models/block/" + blockName + ".json", modelsBlockFile())






            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 1 hour ago









            Victor

            1874




            1874












            • This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
              – Dalton
              1 hour ago






            • 1




              With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
              – Graipher
              1 hour ago










            • @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
              – Dalton
              33 mins ago




















            • This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
              – Dalton
              1 hour ago






            • 1




              With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
              – Graipher
              1 hour ago










            • @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
              – Dalton
              33 mins ago


















            This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
            – Dalton
            1 hour ago




            This is so much better! I'm surprised to see the functions that return the JSON actually work like that, that is really nice!
            – Dalton
            1 hour ago




            1




            1




            With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
            – Graipher
            1 hour ago




            With Python 3.6 and f-strings: f"{modid}:{blockName}", f"blockstates/{blockName}.json", ... are a bit shorter and more readable IMO.
            – Graipher
            1 hour ago












            @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
            – Dalton
            33 mins ago






            @Graipher I wondered if this sort of syntax was available in Python I am now using it in my script!
            – Dalton
            33 mins ago















            1














            I won't repeat @victor's answer, but Python is a language that comes with batteries included; meaning that a lot of behaviour has already been bundled into modules, and is maintained for correctness and performance. You should really avoid to reinvent the wheel if it is not for learning purposes.



            Python also comes with an official style guide: PEP8, which is advised to follow if you want your code to look like Python code to others.



            Your code also rely heavily on variables defined globally. This kind of code is error prone and less reusable. Instead, define arguments for your functions and pass information as parameters.



            Lastly, you should avoid keeping code at the top-level of the file, protect it with an if __name__ == '__main__' guard:



            import os
            import json


            def delete_files(files):
            for filename in files:
            os.remove(filename)


            def create_file(filename, data, created_files):
            try:
            os.makedirs(os.path.dirname(filename), exist_ok=True)
            with open(filename, "w+") as new_file:
            json.dump(data, new_file, indent=4)
            except:
            print("nSomething went wrong")
            print("Deleting:", *created_files)
            print("n")
            delete_files(created_files)
            raise
            else:
            filepath = os.path.relpath(new_file.name)
            created_files.append(filepath)
            print("Created", filepath)


            def block_states(modid, block_name):
            return {
            'variants': {
            'normal': {
            'model': f'{modid}:{block_name}',
            },
            },
            }


            def models_item(modid, block_name):
            return {
            'parent': f'{modid}:block/{block_name}',
            'textures': {
            'layer0': f'{modid}:items/{block_name}',
            },
            }


            def models_block():
            return {
            'parent': 'block/cube_all',
            'textures': {
            'all': f'{modid}:blocks/{block_name}',
            },
            }


            def main(modid, block_name):
            created_files =
            create_file(
            f'blockstates/{block_name}.json',
            block_states(modid, block_name),
            created_files)
            create_file(
            f'models/item/{block_name}.json',
            models_item(modid, block_name),
            created_files)
            create_file(
            f'models/block/{block_name}.json',
            models_block(modid, block_name),
            created_files)


            if __name__ == '__main__':
            block_name = input("block name: ")
            modid = input("modid: ")
            main(modid, block_name)




            share


























              1














              I won't repeat @victor's answer, but Python is a language that comes with batteries included; meaning that a lot of behaviour has already been bundled into modules, and is maintained for correctness and performance. You should really avoid to reinvent the wheel if it is not for learning purposes.



              Python also comes with an official style guide: PEP8, which is advised to follow if you want your code to look like Python code to others.



              Your code also rely heavily on variables defined globally. This kind of code is error prone and less reusable. Instead, define arguments for your functions and pass information as parameters.



              Lastly, you should avoid keeping code at the top-level of the file, protect it with an if __name__ == '__main__' guard:



              import os
              import json


              def delete_files(files):
              for filename in files:
              os.remove(filename)


              def create_file(filename, data, created_files):
              try:
              os.makedirs(os.path.dirname(filename), exist_ok=True)
              with open(filename, "w+") as new_file:
              json.dump(data, new_file, indent=4)
              except:
              print("nSomething went wrong")
              print("Deleting:", *created_files)
              print("n")
              delete_files(created_files)
              raise
              else:
              filepath = os.path.relpath(new_file.name)
              created_files.append(filepath)
              print("Created", filepath)


              def block_states(modid, block_name):
              return {
              'variants': {
              'normal': {
              'model': f'{modid}:{block_name}',
              },
              },
              }


              def models_item(modid, block_name):
              return {
              'parent': f'{modid}:block/{block_name}',
              'textures': {
              'layer0': f'{modid}:items/{block_name}',
              },
              }


              def models_block():
              return {
              'parent': 'block/cube_all',
              'textures': {
              'all': f'{modid}:blocks/{block_name}',
              },
              }


              def main(modid, block_name):
              created_files =
              create_file(
              f'blockstates/{block_name}.json',
              block_states(modid, block_name),
              created_files)
              create_file(
              f'models/item/{block_name}.json',
              models_item(modid, block_name),
              created_files)
              create_file(
              f'models/block/{block_name}.json',
              models_block(modid, block_name),
              created_files)


              if __name__ == '__main__':
              block_name = input("block name: ")
              modid = input("modid: ")
              main(modid, block_name)




              share
























                1












                1








                1






                I won't repeat @victor's answer, but Python is a language that comes with batteries included; meaning that a lot of behaviour has already been bundled into modules, and is maintained for correctness and performance. You should really avoid to reinvent the wheel if it is not for learning purposes.



                Python also comes with an official style guide: PEP8, which is advised to follow if you want your code to look like Python code to others.



                Your code also rely heavily on variables defined globally. This kind of code is error prone and less reusable. Instead, define arguments for your functions and pass information as parameters.



                Lastly, you should avoid keeping code at the top-level of the file, protect it with an if __name__ == '__main__' guard:



                import os
                import json


                def delete_files(files):
                for filename in files:
                os.remove(filename)


                def create_file(filename, data, created_files):
                try:
                os.makedirs(os.path.dirname(filename), exist_ok=True)
                with open(filename, "w+") as new_file:
                json.dump(data, new_file, indent=4)
                except:
                print("nSomething went wrong")
                print("Deleting:", *created_files)
                print("n")
                delete_files(created_files)
                raise
                else:
                filepath = os.path.relpath(new_file.name)
                created_files.append(filepath)
                print("Created", filepath)


                def block_states(modid, block_name):
                return {
                'variants': {
                'normal': {
                'model': f'{modid}:{block_name}',
                },
                },
                }


                def models_item(modid, block_name):
                return {
                'parent': f'{modid}:block/{block_name}',
                'textures': {
                'layer0': f'{modid}:items/{block_name}',
                },
                }


                def models_block():
                return {
                'parent': 'block/cube_all',
                'textures': {
                'all': f'{modid}:blocks/{block_name}',
                },
                }


                def main(modid, block_name):
                created_files =
                create_file(
                f'blockstates/{block_name}.json',
                block_states(modid, block_name),
                created_files)
                create_file(
                f'models/item/{block_name}.json',
                models_item(modid, block_name),
                created_files)
                create_file(
                f'models/block/{block_name}.json',
                models_block(modid, block_name),
                created_files)


                if __name__ == '__main__':
                block_name = input("block name: ")
                modid = input("modid: ")
                main(modid, block_name)




                share












                I won't repeat @victor's answer, but Python is a language that comes with batteries included; meaning that a lot of behaviour has already been bundled into modules, and is maintained for correctness and performance. You should really avoid to reinvent the wheel if it is not for learning purposes.



                Python also comes with an official style guide: PEP8, which is advised to follow if you want your code to look like Python code to others.



                Your code also rely heavily on variables defined globally. This kind of code is error prone and less reusable. Instead, define arguments for your functions and pass information as parameters.



                Lastly, you should avoid keeping code at the top-level of the file, protect it with an if __name__ == '__main__' guard:



                import os
                import json


                def delete_files(files):
                for filename in files:
                os.remove(filename)


                def create_file(filename, data, created_files):
                try:
                os.makedirs(os.path.dirname(filename), exist_ok=True)
                with open(filename, "w+") as new_file:
                json.dump(data, new_file, indent=4)
                except:
                print("nSomething went wrong")
                print("Deleting:", *created_files)
                print("n")
                delete_files(created_files)
                raise
                else:
                filepath = os.path.relpath(new_file.name)
                created_files.append(filepath)
                print("Created", filepath)


                def block_states(modid, block_name):
                return {
                'variants': {
                'normal': {
                'model': f'{modid}:{block_name}',
                },
                },
                }


                def models_item(modid, block_name):
                return {
                'parent': f'{modid}:block/{block_name}',
                'textures': {
                'layer0': f'{modid}:items/{block_name}',
                },
                }


                def models_block():
                return {
                'parent': 'block/cube_all',
                'textures': {
                'all': f'{modid}:blocks/{block_name}',
                },
                }


                def main(modid, block_name):
                created_files =
                create_file(
                f'blockstates/{block_name}.json',
                block_states(modid, block_name),
                created_files)
                create_file(
                f'models/item/{block_name}.json',
                models_item(modid, block_name),
                created_files)
                create_file(
                f'models/block/{block_name}.json',
                models_block(modid, block_name),
                created_files)


                if __name__ == '__main__':
                block_name = input("block name: ")
                modid = input("modid: ")
                main(modid, block_name)





                share











                share


                share










                answered 8 mins ago









                Mathias Ettinger

                23.3k33181




                23.3k33181






















                    Dalton is a new contributor. Be nice, and check out our Code of Conduct.










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