Can scale mail be modified to remove disadvantage on Stealth checks?












5














One of my players in D&D 5e asked the Blacksmith if he could create some kind of small cushion to muffle the armor and not get disadvantage on stealth anymore. Is this possible? If so, how much does it cost?










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    Welcome to RPG.SE! Take the tour if you haven't already. In its current form, this reads like a "survey"-type question, which isn't really suited to the site's Q&A format because there's no way to pick a "best" answer. Such questions are better suited to forums. However, you could probably edit it to be answerable here by asking instead about the rules (e.g. whether it's possible to modify existing armor to remove disadvantage on Stealth checks).
    – V2Blast
    1 hour ago
















5














One of my players in D&D 5e asked the Blacksmith if he could create some kind of small cushion to muffle the armor and not get disadvantage on stealth anymore. Is this possible? If so, how much does it cost?










share|improve this question









New contributor




Wilbn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
















  • 1




    Welcome to RPG.SE! Take the tour if you haven't already. In its current form, this reads like a "survey"-type question, which isn't really suited to the site's Q&A format because there's no way to pick a "best" answer. Such questions are better suited to forums. However, you could probably edit it to be answerable here by asking instead about the rules (e.g. whether it's possible to modify existing armor to remove disadvantage on Stealth checks).
    – V2Blast
    1 hour ago














5












5








5







One of my players in D&D 5e asked the Blacksmith if he could create some kind of small cushion to muffle the armor and not get disadvantage on stealth anymore. Is this possible? If so, how much does it cost?










share|improve this question









New contributor




Wilbn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











One of my players in D&D 5e asked the Blacksmith if he could create some kind of small cushion to muffle the armor and not get disadvantage on stealth anymore. Is this possible? If so, how much does it cost?







dnd-5e armor stealth






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edited 2 mins ago









SevenSidedDie

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asked 2 hours ago









Wilbn

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Wilbn is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • 1




    Welcome to RPG.SE! Take the tour if you haven't already. In its current form, this reads like a "survey"-type question, which isn't really suited to the site's Q&A format because there's no way to pick a "best" answer. Such questions are better suited to forums. However, you could probably edit it to be answerable here by asking instead about the rules (e.g. whether it's possible to modify existing armor to remove disadvantage on Stealth checks).
    – V2Blast
    1 hour ago














  • 1




    Welcome to RPG.SE! Take the tour if you haven't already. In its current form, this reads like a "survey"-type question, which isn't really suited to the site's Q&A format because there's no way to pick a "best" answer. Such questions are better suited to forums. However, you could probably edit it to be answerable here by asking instead about the rules (e.g. whether it's possible to modify existing armor to remove disadvantage on Stealth checks).
    – V2Blast
    1 hour ago








1




1




Welcome to RPG.SE! Take the tour if you haven't already. In its current form, this reads like a "survey"-type question, which isn't really suited to the site's Q&A format because there's no way to pick a "best" answer. Such questions are better suited to forums. However, you could probably edit it to be answerable here by asking instead about the rules (e.g. whether it's possible to modify existing armor to remove disadvantage on Stealth checks).
– V2Blast
1 hour ago




Welcome to RPG.SE! Take the tour if you haven't already. In its current form, this reads like a "survey"-type question, which isn't really suited to the site's Q&A format because there's no way to pick a "best" answer. Such questions are better suited to forums. However, you could probably edit it to be answerable here by asking instead about the rules (e.g. whether it's possible to modify existing armor to remove disadvantage on Stealth checks).
– V2Blast
1 hour ago










2 Answers
2






active

oldest

votes


















3














There is such a thing, but it's not because of cushioning. It's called Mithral armor.




Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.




It can be found in the DMG under Magic Item Table B. As for the cost, that's entirely up to the DM but I would not make it cheap. Removing that disadvantage is a game changer for some.



For some examples on pricing:




  • In the DMG, an Uncommon magic item runs between 101-500 gp.

  • However in Xanathar's, under "Example Downtime Activities / Buying a Magic Item" it's a bit pricier:


    • Finding the item to purchase requires at least one workweek of effort and 100 gp in expenses as a start.

    • Then the actual item, for being Unusual rarity is (1d6 × 100) gp, so up to an additional 600 gp.








share|improve this answer



















  • 1




    Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
    – V2Blast
    1 hour ago






  • 1




    @V2Blast, Added those price suggestions
    – MivaScott
    1 hour ago



















2














A way to solve that problem without adjusting the armor



Take the Medium Armor Master feat




You have practiced moving in Medium Armor to gain the following
benefits:



Wearing Medium Armor doesn’t impose disadvantage on your Dexterity
(Stealth) checks.



When you wear Medium Armor, you can add 3, rather than 2, to your AC
if you have a Dexterity of 16 or higher. (PHB, p. 168).




It will also work with Half Plate armor when you can afford it, or when you acquire it.




Half Plate

AC: 15

Stealth: Disadvantage

Weight: 40 (PHB p. 145)







share|improve this answer





















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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    3














    There is such a thing, but it's not because of cushioning. It's called Mithral armor.




    Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.




    It can be found in the DMG under Magic Item Table B. As for the cost, that's entirely up to the DM but I would not make it cheap. Removing that disadvantage is a game changer for some.



    For some examples on pricing:




    • In the DMG, an Uncommon magic item runs between 101-500 gp.

    • However in Xanathar's, under "Example Downtime Activities / Buying a Magic Item" it's a bit pricier:


      • Finding the item to purchase requires at least one workweek of effort and 100 gp in expenses as a start.

      • Then the actual item, for being Unusual rarity is (1d6 × 100) gp, so up to an additional 600 gp.








    share|improve this answer



















    • 1




      Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
      – V2Blast
      1 hour ago






    • 1




      @V2Blast, Added those price suggestions
      – MivaScott
      1 hour ago
















    3














    There is such a thing, but it's not because of cushioning. It's called Mithral armor.




    Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.




    It can be found in the DMG under Magic Item Table B. As for the cost, that's entirely up to the DM but I would not make it cheap. Removing that disadvantage is a game changer for some.



    For some examples on pricing:




    • In the DMG, an Uncommon magic item runs between 101-500 gp.

    • However in Xanathar's, under "Example Downtime Activities / Buying a Magic Item" it's a bit pricier:


      • Finding the item to purchase requires at least one workweek of effort and 100 gp in expenses as a start.

      • Then the actual item, for being Unusual rarity is (1d6 × 100) gp, so up to an additional 600 gp.








    share|improve this answer



















    • 1




      Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
      – V2Blast
      1 hour ago






    • 1




      @V2Blast, Added those price suggestions
      – MivaScott
      1 hour ago














    3












    3








    3






    There is such a thing, but it's not because of cushioning. It's called Mithral armor.




    Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.




    It can be found in the DMG under Magic Item Table B. As for the cost, that's entirely up to the DM but I would not make it cheap. Removing that disadvantage is a game changer for some.



    For some examples on pricing:




    • In the DMG, an Uncommon magic item runs between 101-500 gp.

    • However in Xanathar's, under "Example Downtime Activities / Buying a Magic Item" it's a bit pricier:


      • Finding the item to purchase requires at least one workweek of effort and 100 gp in expenses as a start.

      • Then the actual item, for being Unusual rarity is (1d6 × 100) gp, so up to an additional 600 gp.








    share|improve this answer














    There is such a thing, but it's not because of cushioning. It's called Mithral armor.




    Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.




    It can be found in the DMG under Magic Item Table B. As for the cost, that's entirely up to the DM but I would not make it cheap. Removing that disadvantage is a game changer for some.



    For some examples on pricing:




    • In the DMG, an Uncommon magic item runs between 101-500 gp.

    • However in Xanathar's, under "Example Downtime Activities / Buying a Magic Item" it's a bit pricier:


      • Finding the item to purchase requires at least one workweek of effort and 100 gp in expenses as a start.

      • Then the actual item, for being Unusual rarity is (1d6 × 100) gp, so up to an additional 600 gp.









    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 1 hour ago

























    answered 1 hour ago









    MivaScott

    4,89011037




    4,89011037








    • 1




      Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
      – V2Blast
      1 hour ago






    • 1




      @V2Blast, Added those price suggestions
      – MivaScott
      1 hour ago














    • 1




      Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
      – V2Blast
      1 hour ago






    • 1




      @V2Blast, Added those price suggestions
      – MivaScott
      1 hour ago








    1




    1




    Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
    – V2Blast
    1 hour ago




    Regarding cost, it may be worth referencing the values in the Magic Item Rarity table on DMG p. 135, and/or the "Buying a Magic Item" downtime activity on Xanathar's p. 126.
    – V2Blast
    1 hour ago




    1




    1




    @V2Blast, Added those price suggestions
    – MivaScott
    1 hour ago




    @V2Blast, Added those price suggestions
    – MivaScott
    1 hour ago













    2














    A way to solve that problem without adjusting the armor



    Take the Medium Armor Master feat




    You have practiced moving in Medium Armor to gain the following
    benefits:



    Wearing Medium Armor doesn’t impose disadvantage on your Dexterity
    (Stealth) checks.



    When you wear Medium Armor, you can add 3, rather than 2, to your AC
    if you have a Dexterity of 16 or higher. (PHB, p. 168).




    It will also work with Half Plate armor when you can afford it, or when you acquire it.




    Half Plate

    AC: 15

    Stealth: Disadvantage

    Weight: 40 (PHB p. 145)







    share|improve this answer


























      2














      A way to solve that problem without adjusting the armor



      Take the Medium Armor Master feat




      You have practiced moving in Medium Armor to gain the following
      benefits:



      Wearing Medium Armor doesn’t impose disadvantage on your Dexterity
      (Stealth) checks.



      When you wear Medium Armor, you can add 3, rather than 2, to your AC
      if you have a Dexterity of 16 or higher. (PHB, p. 168).




      It will also work with Half Plate armor when you can afford it, or when you acquire it.




      Half Plate

      AC: 15

      Stealth: Disadvantage

      Weight: 40 (PHB p. 145)







      share|improve this answer
























        2












        2








        2






        A way to solve that problem without adjusting the armor



        Take the Medium Armor Master feat




        You have practiced moving in Medium Armor to gain the following
        benefits:



        Wearing Medium Armor doesn’t impose disadvantage on your Dexterity
        (Stealth) checks.



        When you wear Medium Armor, you can add 3, rather than 2, to your AC
        if you have a Dexterity of 16 or higher. (PHB, p. 168).




        It will also work with Half Plate armor when you can afford it, or when you acquire it.




        Half Plate

        AC: 15

        Stealth: Disadvantage

        Weight: 40 (PHB p. 145)







        share|improve this answer












        A way to solve that problem without adjusting the armor



        Take the Medium Armor Master feat




        You have practiced moving in Medium Armor to gain the following
        benefits:



        Wearing Medium Armor doesn’t impose disadvantage on your Dexterity
        (Stealth) checks.



        When you wear Medium Armor, you can add 3, rather than 2, to your AC
        if you have a Dexterity of 16 or higher. (PHB, p. 168).




        It will also work with Half Plate armor when you can afford it, or when you acquire it.




        Half Plate

        AC: 15

        Stealth: Disadvantage

        Weight: 40 (PHB p. 145)








        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 20 mins ago









        KorvinStarmast

        74.4k17232405




        74.4k17232405






















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