What is the optimum angle of projection when throwing a stone off a cliff?
$begingroup$
You are standing on a cliff at a height $h$ above the sea. You are capable of throwing a stone with velocity $v$ at any angle $a$ between horizontal and vertical. What is the value of $a$ when the horizontal distance travelled $d$ is at a maximum?
On level ground, when $h$ is zero, it's easy to show that $a$ needs to be midway between horizontal and vertical, and thus $largefrac{pi}{4}$ or $45°$. As $h$ increases, however, we can see by heuristic reasoning that $a$ decreases to zero, because you can put more of the velocity into the horizontal component as the height of the cliff begins to make up for the loss in the vertical component. For small negative values of $h$ (throwing up onto a platform), $a$ will actually be greater than $45°$.
Is there a fully-solved, closed-form expression for the value of $a$ when $h$ is not zero?
calculus trigonometry physics
$endgroup$
add a comment |
$begingroup$
You are standing on a cliff at a height $h$ above the sea. You are capable of throwing a stone with velocity $v$ at any angle $a$ between horizontal and vertical. What is the value of $a$ when the horizontal distance travelled $d$ is at a maximum?
On level ground, when $h$ is zero, it's easy to show that $a$ needs to be midway between horizontal and vertical, and thus $largefrac{pi}{4}$ or $45°$. As $h$ increases, however, we can see by heuristic reasoning that $a$ decreases to zero, because you can put more of the velocity into the horizontal component as the height of the cliff begins to make up for the loss in the vertical component. For small negative values of $h$ (throwing up onto a platform), $a$ will actually be greater than $45°$.
Is there a fully-solved, closed-form expression for the value of $a$ when $h$ is not zero?
calculus trigonometry physics
$endgroup$
1
$begingroup$
I highly recommend throwing stones off a cliff when you're at the seaside. It's a lot of fun. This problem grew out of an argument I had with my family when we were at the seaside, that 45° isn't the best angle when you're on a cliff.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:16
$begingroup$
Should we take into account anatomic concerns? Because for example to throw a stone at a 45° angle, one have to release it quite early. Which would cause a lower speed compared to a later release on a lower angle. So we might have a speed/angle trade-off here. Also, the arm and wrist configuration should cause a non linear acceleration curve. (peaking at lower angles?)
$endgroup$
– tuxayo
Aug 12 '17 at 2:16
add a comment |
$begingroup$
You are standing on a cliff at a height $h$ above the sea. You are capable of throwing a stone with velocity $v$ at any angle $a$ between horizontal and vertical. What is the value of $a$ when the horizontal distance travelled $d$ is at a maximum?
On level ground, when $h$ is zero, it's easy to show that $a$ needs to be midway between horizontal and vertical, and thus $largefrac{pi}{4}$ or $45°$. As $h$ increases, however, we can see by heuristic reasoning that $a$ decreases to zero, because you can put more of the velocity into the horizontal component as the height of the cliff begins to make up for the loss in the vertical component. For small negative values of $h$ (throwing up onto a platform), $a$ will actually be greater than $45°$.
Is there a fully-solved, closed-form expression for the value of $a$ when $h$ is not zero?
calculus trigonometry physics
$endgroup$
You are standing on a cliff at a height $h$ above the sea. You are capable of throwing a stone with velocity $v$ at any angle $a$ between horizontal and vertical. What is the value of $a$ when the horizontal distance travelled $d$ is at a maximum?
On level ground, when $h$ is zero, it's easy to show that $a$ needs to be midway between horizontal and vertical, and thus $largefrac{pi}{4}$ or $45°$. As $h$ increases, however, we can see by heuristic reasoning that $a$ decreases to zero, because you can put more of the velocity into the horizontal component as the height of the cliff begins to make up for the loss in the vertical component. For small negative values of $h$ (throwing up onto a platform), $a$ will actually be greater than $45°$.
Is there a fully-solved, closed-form expression for the value of $a$ when $h$ is not zero?
calculus trigonometry physics
calculus trigonometry physics
edited Aug 5 '14 at 5:47
Vincent
1,61321644
1,61321644
asked Jul 23 '10 at 13:36
Neil MayhewNeil Mayhew
98031217
98031217
1
$begingroup$
I highly recommend throwing stones off a cliff when you're at the seaside. It's a lot of fun. This problem grew out of an argument I had with my family when we were at the seaside, that 45° isn't the best angle when you're on a cliff.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:16
$begingroup$
Should we take into account anatomic concerns? Because for example to throw a stone at a 45° angle, one have to release it quite early. Which would cause a lower speed compared to a later release on a lower angle. So we might have a speed/angle trade-off here. Also, the arm and wrist configuration should cause a non linear acceleration curve. (peaking at lower angles?)
$endgroup$
– tuxayo
Aug 12 '17 at 2:16
add a comment |
1
$begingroup$
I highly recommend throwing stones off a cliff when you're at the seaside. It's a lot of fun. This problem grew out of an argument I had with my family when we were at the seaside, that 45° isn't the best angle when you're on a cliff.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:16
$begingroup$
Should we take into account anatomic concerns? Because for example to throw a stone at a 45° angle, one have to release it quite early. Which would cause a lower speed compared to a later release on a lower angle. So we might have a speed/angle trade-off here. Also, the arm and wrist configuration should cause a non linear acceleration curve. (peaking at lower angles?)
$endgroup$
– tuxayo
Aug 12 '17 at 2:16
1
1
$begingroup$
I highly recommend throwing stones off a cliff when you're at the seaside. It's a lot of fun. This problem grew out of an argument I had with my family when we were at the seaside, that 45° isn't the best angle when you're on a cliff.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:16
$begingroup$
I highly recommend throwing stones off a cliff when you're at the seaside. It's a lot of fun. This problem grew out of an argument I had with my family when we were at the seaside, that 45° isn't the best angle when you're on a cliff.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:16
$begingroup$
Should we take into account anatomic concerns? Because for example to throw a stone at a 45° angle, one have to release it quite early. Which would cause a lower speed compared to a later release on a lower angle. So we might have a speed/angle trade-off here. Also, the arm and wrist configuration should cause a non linear acceleration curve. (peaking at lower angles?)
$endgroup$
– tuxayo
Aug 12 '17 at 2:16
$begingroup$
Should we take into account anatomic concerns? Because for example to throw a stone at a 45° angle, one have to release it quite early. Which would cause a lower speed compared to a later release on a lower angle. So we might have a speed/angle trade-off here. Also, the arm and wrist configuration should cause a non linear acceleration curve. (peaking at lower angles?)
$endgroup$
– tuxayo
Aug 12 '17 at 2:16
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Assume no friction and uniform gravity g.
If you throw a stone at point (0, h), with velocity (v cos θ, v sin θ), then we get
begin{align}
d &= vtcostheta && (1) \
0 &= h + vtsintheta - frac12 gt^2 && (2)
end{align}
The only unknown to be solved is t (total travel time). We could eliminate it by using $t = frac d{vcostheta}$ to get
$$ 0 = h + dtantheta - frac{gd^2sec^2theta}{2v^2}qquad(3) $$
Then we compute the total derivative with respect to θ:
begin{align}
0 &= frac d{dtheta}left(dtanthetaright) - frac g{2v^2}frac d{dtheta}left(d^2sec^2thetaright) \
&= ldots
end{align}
and then set $frac{dd}{dtheta}=0$ (because it is maximum) to solve d:
$$ d = frac{v^2}{gtantheta} $$
Substitute this back to (3) gives:
begin{align}
h &= frac{v^2}g left( frac1{2sin^2theta} - 1right) \
Rightarrow sintheta &= left( 2 left(frac{gh}{v^2} + 1right) right)^{-1/2}
end{align}
This is the closed form of θ in terms of h.
$endgroup$
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
add a comment |
$begingroup$
I don't have a complete solution, but I attempted to solve this problem using calculus.
$x'=v cos a$
$y''= -g$ and (at $t=0) quad y'= v sin a$
So, $y'= v sin a -gt$
$x_0=0$, so $x=vt cos a$
$y_0=h$, so $y=vt sin a - frac12 gt^2+c$ (integrating with respect to $t$)
Subbing in $h, y=vt sin a - frac12 gt^2+h$
The ball will hit the ground when $y=0$.
This is as far as I got, but it appears that you can find a closed solution after all. I originally tried solving the quadratic for $t$ and subbing that into $x$, but it seems to work much better to do the substitution the other way round. I will leave this solution here in case anyone wants to see how to derive the basic equations for $x$ and $y$.
$endgroup$
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
});
});
}, "mathjax-editing");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "69"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f571%2fwhat-is-the-optimum-angle-of-projection-when-throwing-a-stone-off-a-cliff%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Assume no friction and uniform gravity g.
If you throw a stone at point (0, h), with velocity (v cos θ, v sin θ), then we get
begin{align}
d &= vtcostheta && (1) \
0 &= h + vtsintheta - frac12 gt^2 && (2)
end{align}
The only unknown to be solved is t (total travel time). We could eliminate it by using $t = frac d{vcostheta}$ to get
$$ 0 = h + dtantheta - frac{gd^2sec^2theta}{2v^2}qquad(3) $$
Then we compute the total derivative with respect to θ:
begin{align}
0 &= frac d{dtheta}left(dtanthetaright) - frac g{2v^2}frac d{dtheta}left(d^2sec^2thetaright) \
&= ldots
end{align}
and then set $frac{dd}{dtheta}=0$ (because it is maximum) to solve d:
$$ d = frac{v^2}{gtantheta} $$
Substitute this back to (3) gives:
begin{align}
h &= frac{v^2}g left( frac1{2sin^2theta} - 1right) \
Rightarrow sintheta &= left( 2 left(frac{gh}{v^2} + 1right) right)^{-1/2}
end{align}
This is the closed form of θ in terms of h.
$endgroup$
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
add a comment |
$begingroup$
Assume no friction and uniform gravity g.
If you throw a stone at point (0, h), with velocity (v cos θ, v sin θ), then we get
begin{align}
d &= vtcostheta && (1) \
0 &= h + vtsintheta - frac12 gt^2 && (2)
end{align}
The only unknown to be solved is t (total travel time). We could eliminate it by using $t = frac d{vcostheta}$ to get
$$ 0 = h + dtantheta - frac{gd^2sec^2theta}{2v^2}qquad(3) $$
Then we compute the total derivative with respect to θ:
begin{align}
0 &= frac d{dtheta}left(dtanthetaright) - frac g{2v^2}frac d{dtheta}left(d^2sec^2thetaright) \
&= ldots
end{align}
and then set $frac{dd}{dtheta}=0$ (because it is maximum) to solve d:
$$ d = frac{v^2}{gtantheta} $$
Substitute this back to (3) gives:
begin{align}
h &= frac{v^2}g left( frac1{2sin^2theta} - 1right) \
Rightarrow sintheta &= left( 2 left(frac{gh}{v^2} + 1right) right)^{-1/2}
end{align}
This is the closed form of θ in terms of h.
$endgroup$
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
add a comment |
$begingroup$
Assume no friction and uniform gravity g.
If you throw a stone at point (0, h), with velocity (v cos θ, v sin θ), then we get
begin{align}
d &= vtcostheta && (1) \
0 &= h + vtsintheta - frac12 gt^2 && (2)
end{align}
The only unknown to be solved is t (total travel time). We could eliminate it by using $t = frac d{vcostheta}$ to get
$$ 0 = h + dtantheta - frac{gd^2sec^2theta}{2v^2}qquad(3) $$
Then we compute the total derivative with respect to θ:
begin{align}
0 &= frac d{dtheta}left(dtanthetaright) - frac g{2v^2}frac d{dtheta}left(d^2sec^2thetaright) \
&= ldots
end{align}
and then set $frac{dd}{dtheta}=0$ (because it is maximum) to solve d:
$$ d = frac{v^2}{gtantheta} $$
Substitute this back to (3) gives:
begin{align}
h &= frac{v^2}g left( frac1{2sin^2theta} - 1right) \
Rightarrow sintheta &= left( 2 left(frac{gh}{v^2} + 1right) right)^{-1/2}
end{align}
This is the closed form of θ in terms of h.
$endgroup$
Assume no friction and uniform gravity g.
If you throw a stone at point (0, h), with velocity (v cos θ, v sin θ), then we get
begin{align}
d &= vtcostheta && (1) \
0 &= h + vtsintheta - frac12 gt^2 && (2)
end{align}
The only unknown to be solved is t (total travel time). We could eliminate it by using $t = frac d{vcostheta}$ to get
$$ 0 = h + dtantheta - frac{gd^2sec^2theta}{2v^2}qquad(3) $$
Then we compute the total derivative with respect to θ:
begin{align}
0 &= frac d{dtheta}left(dtanthetaright) - frac g{2v^2}frac d{dtheta}left(d^2sec^2thetaright) \
&= ldots
end{align}
and then set $frac{dd}{dtheta}=0$ (because it is maximum) to solve d:
$$ d = frac{v^2}{gtantheta} $$
Substitute this back to (3) gives:
begin{align}
h &= frac{v^2}g left( frac1{2sin^2theta} - 1right) \
Rightarrow sintheta &= left( 2 left(frac{gh}{v^2} + 1right) right)^{-1/2}
end{align}
This is the closed form of θ in terms of h.
edited Aug 3 '10 at 9:18
answered Jul 23 '10 at 14:29
kennytmkennytm
5,98433137
5,98433137
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
add a comment |
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Wow, so you subbed the other way round. Very nice
$endgroup$
– Casebash
Jul 23 '10 at 23:15
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
Very elegant. Thank you.
$endgroup$
– Neil Mayhew
Sep 10 '10 at 20:30
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
$begingroup$
ps. physics.stackexchange.com/a/23187/8446 gives an equivalent closed form for $θ$ in terms of $tan$ instead of $sin$.
$endgroup$
– Ryan
Apr 3 '12 at 11:55
add a comment |
$begingroup$
I don't have a complete solution, but I attempted to solve this problem using calculus.
$x'=v cos a$
$y''= -g$ and (at $t=0) quad y'= v sin a$
So, $y'= v sin a -gt$
$x_0=0$, so $x=vt cos a$
$y_0=h$, so $y=vt sin a - frac12 gt^2+c$ (integrating with respect to $t$)
Subbing in $h, y=vt sin a - frac12 gt^2+h$
The ball will hit the ground when $y=0$.
This is as far as I got, but it appears that you can find a closed solution after all. I originally tried solving the quadratic for $t$ and subbing that into $x$, but it seems to work much better to do the substitution the other way round. I will leave this solution here in case anyone wants to see how to derive the basic equations for $x$ and $y$.
$endgroup$
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
add a comment |
$begingroup$
I don't have a complete solution, but I attempted to solve this problem using calculus.
$x'=v cos a$
$y''= -g$ and (at $t=0) quad y'= v sin a$
So, $y'= v sin a -gt$
$x_0=0$, so $x=vt cos a$
$y_0=h$, so $y=vt sin a - frac12 gt^2+c$ (integrating with respect to $t$)
Subbing in $h, y=vt sin a - frac12 gt^2+h$
The ball will hit the ground when $y=0$.
This is as far as I got, but it appears that you can find a closed solution after all. I originally tried solving the quadratic for $t$ and subbing that into $x$, but it seems to work much better to do the substitution the other way round. I will leave this solution here in case anyone wants to see how to derive the basic equations for $x$ and $y$.
$endgroup$
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
add a comment |
$begingroup$
I don't have a complete solution, but I attempted to solve this problem using calculus.
$x'=v cos a$
$y''= -g$ and (at $t=0) quad y'= v sin a$
So, $y'= v sin a -gt$
$x_0=0$, so $x=vt cos a$
$y_0=h$, so $y=vt sin a - frac12 gt^2+c$ (integrating with respect to $t$)
Subbing in $h, y=vt sin a - frac12 gt^2+h$
The ball will hit the ground when $y=0$.
This is as far as I got, but it appears that you can find a closed solution after all. I originally tried solving the quadratic for $t$ and subbing that into $x$, but it seems to work much better to do the substitution the other way round. I will leave this solution here in case anyone wants to see how to derive the basic equations for $x$ and $y$.
$endgroup$
I don't have a complete solution, but I attempted to solve this problem using calculus.
$x'=v cos a$
$y''= -g$ and (at $t=0) quad y'= v sin a$
So, $y'= v sin a -gt$
$x_0=0$, so $x=vt cos a$
$y_0=h$, so $y=vt sin a - frac12 gt^2+c$ (integrating with respect to $t$)
Subbing in $h, y=vt sin a - frac12 gt^2+h$
The ball will hit the ground when $y=0$.
This is as far as I got, but it appears that you can find a closed solution after all. I originally tried solving the quadratic for $t$ and subbing that into $x$, but it seems to work much better to do the substitution the other way round. I will leave this solution here in case anyone wants to see how to derive the basic equations for $x$ and $y$.
edited Apr 13 '17 at 12:21
Community♦
1
1
answered Jul 23 '10 at 13:52
CasebashCasebash
5,71354272
5,71354272
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
add a comment |
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
I specifically excluded the case when h=0, because I know how to solve that. We know t isn't going to be zero, so we can set y=0, and get t = 2 v sin a / g, x = 2 v^2 sin a cos a / g = v^2 sin 2a / g. This is at a maximum when 2a = π and so a = π/2.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:05
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
Also, you made a mistake and used cos a for y, although I know you meant sin a because you used this for y'.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:08
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
@Neil: I meant to say subbing in y=0 to find when the ball hits the ground. You are right about the second comment too, I accidentally integrated with respect to t and then with respect to a as well.
$endgroup$
– Casebash
Jul 23 '10 at 14:19
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
$begingroup$
I meant 2a = π/2 and so a = π/4 above.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:32
add a comment |
Thanks for contributing an answer to Mathematics Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f571%2fwhat-is-the-optimum-angle-of-projection-when-throwing-a-stone-off-a-cliff%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
1
$begingroup$
I highly recommend throwing stones off a cliff when you're at the seaside. It's a lot of fun. This problem grew out of an argument I had with my family when we were at the seaside, that 45° isn't the best angle when you're on a cliff.
$endgroup$
– Neil Mayhew
Jul 23 '10 at 14:16
$begingroup$
Should we take into account anatomic concerns? Because for example to throw a stone at a 45° angle, one have to release it quite early. Which would cause a lower speed compared to a later release on a lower angle. So we might have a speed/angle trade-off here. Also, the arm and wrist configuration should cause a non linear acceleration curve. (peaking at lower angles?)
$endgroup$
– tuxayo
Aug 12 '17 at 2:16