How to verbalise code in Mathematica?
$begingroup$
How do you read an expression like?
x + y /. x -> 2
Looking up /. and -> in Mathematica docs it says ReplaceAll and Rule. But you would not pronounce the expression above as
x plus y replace all x rule 2.
Instead you would say something like
x plus y where x goes to two.
The operators /. and -> are just two examples, there are a lot of others in Mathematica. Is there some resource that addresses pronunciations in Mathematica.
education
$endgroup$
|
show 4 more comments
$begingroup$
How do you read an expression like?
x + y /. x -> 2
Looking up /. and -> in Mathematica docs it says ReplaceAll and Rule. But you would not pronounce the expression above as
x plus y replace all x rule 2.
Instead you would say something like
x plus y where x goes to two.
The operators /. and -> are just two examples, there are a lot of others in Mathematica. Is there some resource that addresses pronunciations in Mathematica.
education
$endgroup$
$begingroup$
@C.E Of course there must be several ways to pronounce an expression, depending on the context. I am not after one true way to pronounce, but more a list of examples how you could pronounce some not obvious expressions. Maybe no one thinks this is worthwhile and that's OK, but if anybody has discussed this I would like a link to it.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
This is a topic in any programming language, as they have not been designed to become acoustic streams. Are you primarily interested in communicating vocally to other people, or are you interested in clarifying your inner monologue while working on code? Some of us are more visual-oriented and a symbol like->
never makes it beyond the visual stage, never becomes an acoustic event.
$endgroup$
– Roman
9 hours ago
$begingroup$
@Roman I am primarily interested in communicating vocally to other people. When it comes to other programming languages there is some discussion, see for instance stackoverflow.com/questions/7746894/…
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
I know that pronunciations are opinion based and that there are no true answers, but still it makes sense to me that have some way of communication vocally to other people when the need arises, so the discussion in Haskell was of great help to me, even though it is opinion based.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
How about you get a list started, like the Haskell example, and everybody chips in? Something like a table with three columns: "symbol", "pronounciations" (many lines), and "voters" where everybody can put in their name to vote for a particular pronounciation.
$endgroup$
– Roman
8 hours ago
|
show 4 more comments
$begingroup$
How do you read an expression like?
x + y /. x -> 2
Looking up /. and -> in Mathematica docs it says ReplaceAll and Rule. But you would not pronounce the expression above as
x plus y replace all x rule 2.
Instead you would say something like
x plus y where x goes to two.
The operators /. and -> are just two examples, there are a lot of others in Mathematica. Is there some resource that addresses pronunciations in Mathematica.
education
$endgroup$
How do you read an expression like?
x + y /. x -> 2
Looking up /. and -> in Mathematica docs it says ReplaceAll and Rule. But you would not pronounce the expression above as
x plus y replace all x rule 2.
Instead you would say something like
x plus y where x goes to two.
The operators /. and -> are just two examples, there are a lot of others in Mathematica. Is there some resource that addresses pronunciations in Mathematica.
education
education
edited 9 hours ago
Carl Lange
5,67411344
5,67411344
asked 9 hours ago
Bob UelandBob Ueland
35719
35719
$begingroup$
@C.E Of course there must be several ways to pronounce an expression, depending on the context. I am not after one true way to pronounce, but more a list of examples how you could pronounce some not obvious expressions. Maybe no one thinks this is worthwhile and that's OK, but if anybody has discussed this I would like a link to it.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
This is a topic in any programming language, as they have not been designed to become acoustic streams. Are you primarily interested in communicating vocally to other people, or are you interested in clarifying your inner monologue while working on code? Some of us are more visual-oriented and a symbol like->
never makes it beyond the visual stage, never becomes an acoustic event.
$endgroup$
– Roman
9 hours ago
$begingroup$
@Roman I am primarily interested in communicating vocally to other people. When it comes to other programming languages there is some discussion, see for instance stackoverflow.com/questions/7746894/…
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
I know that pronunciations are opinion based and that there are no true answers, but still it makes sense to me that have some way of communication vocally to other people when the need arises, so the discussion in Haskell was of great help to me, even though it is opinion based.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
How about you get a list started, like the Haskell example, and everybody chips in? Something like a table with three columns: "symbol", "pronounciations" (many lines), and "voters" where everybody can put in their name to vote for a particular pronounciation.
$endgroup$
– Roman
8 hours ago
|
show 4 more comments
$begingroup$
@C.E Of course there must be several ways to pronounce an expression, depending on the context. I am not after one true way to pronounce, but more a list of examples how you could pronounce some not obvious expressions. Maybe no one thinks this is worthwhile and that's OK, but if anybody has discussed this I would like a link to it.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
This is a topic in any programming language, as they have not been designed to become acoustic streams. Are you primarily interested in communicating vocally to other people, or are you interested in clarifying your inner monologue while working on code? Some of us are more visual-oriented and a symbol like->
never makes it beyond the visual stage, never becomes an acoustic event.
$endgroup$
– Roman
9 hours ago
$begingroup$
@Roman I am primarily interested in communicating vocally to other people. When it comes to other programming languages there is some discussion, see for instance stackoverflow.com/questions/7746894/…
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
I know that pronunciations are opinion based and that there are no true answers, but still it makes sense to me that have some way of communication vocally to other people when the need arises, so the discussion in Haskell was of great help to me, even though it is opinion based.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
How about you get a list started, like the Haskell example, and everybody chips in? Something like a table with three columns: "symbol", "pronounciations" (many lines), and "voters" where everybody can put in their name to vote for a particular pronounciation.
$endgroup$
– Roman
8 hours ago
$begingroup$
@C.E Of course there must be several ways to pronounce an expression, depending on the context. I am not after one true way to pronounce, but more a list of examples how you could pronounce some not obvious expressions. Maybe no one thinks this is worthwhile and that's OK, but if anybody has discussed this I would like a link to it.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
@C.E Of course there must be several ways to pronounce an expression, depending on the context. I am not after one true way to pronounce, but more a list of examples how you could pronounce some not obvious expressions. Maybe no one thinks this is worthwhile and that's OK, but if anybody has discussed this I would like a link to it.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
This is a topic in any programming language, as they have not been designed to become acoustic streams. Are you primarily interested in communicating vocally to other people, or are you interested in clarifying your inner monologue while working on code? Some of us are more visual-oriented and a symbol like
->
never makes it beyond the visual stage, never becomes an acoustic event.$endgroup$
– Roman
9 hours ago
$begingroup$
This is a topic in any programming language, as they have not been designed to become acoustic streams. Are you primarily interested in communicating vocally to other people, or are you interested in clarifying your inner monologue while working on code? Some of us are more visual-oriented and a symbol like
->
never makes it beyond the visual stage, never becomes an acoustic event.$endgroup$
– Roman
9 hours ago
$begingroup$
@Roman I am primarily interested in communicating vocally to other people. When it comes to other programming languages there is some discussion, see for instance stackoverflow.com/questions/7746894/…
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
@Roman I am primarily interested in communicating vocally to other people. When it comes to other programming languages there is some discussion, see for instance stackoverflow.com/questions/7746894/…
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
I know that pronunciations are opinion based and that there are no true answers, but still it makes sense to me that have some way of communication vocally to other people when the need arises, so the discussion in Haskell was of great help to me, even though it is opinion based.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
I know that pronunciations are opinion based and that there are no true answers, but still it makes sense to me that have some way of communication vocally to other people when the need arises, so the discussion in Haskell was of great help to me, even though it is opinion based.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
How about you get a list started, like the Haskell example, and everybody chips in? Something like a table with three columns: "symbol", "pronounciations" (many lines), and "voters" where everybody can put in their name to vote for a particular pronounciation.
$endgroup$
– Roman
8 hours ago
$begingroup$
How about you get a list started, like the Haskell example, and everybody chips in? Something like a table with three columns: "symbol", "pronounciations" (many lines), and "voters" where everybody can put in their name to vote for a particular pronounciation.
$endgroup$
– Roman
8 hours ago
|
show 4 more comments
2 Answers
2
active
oldest
votes
$begingroup$
Starting a brain dump of ideas, listening to my inner monologue. Please feel free to edit and add suggestions. Here is a list of most operators.
| sym | example | pronunciation | votes, comments, rants
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––––––––
| :: | x::y | x says y |
| # | # | slot |
| ## | ## | all slots |
| & | x& | x end-of-function |
| % | % | previous output |
| : | x:_ | x-pattern |
| | | anything, call it x |
| /; | x_/;y | x-pattern that y |
| | | anything that y, call it x |
| ? | x_?yQ | x-pattern that is y |
| | | anything y, call it x |
| _ | x_ | x-pattern |
| | | anything, call it x |
| _ | x_y | x-pattern of type y |
| | | anything of type y, call it x |
| __ | x__ | x-patterns |
| | | any sequence, call it x |
| ___ | x___ | x-maybepatterns |
| | | any sequence, even empty, call it x |
| _. | x_. | x-defaultpattern |
| | | anything, call it x, with default |
| : | x_:y | x-pattern defaults to y |
| | | anything, call it x, with default y |
| .. | x.. | one or more x |
| ... | x... | zero or more x |
| {} | {1,2,3} | list of 1, 2, 3 |
| [] | x[[y]] | element y of x |
| ;; | x;;y;;z | from x to y in steps of z |
| == | x==y | x equal to y |
| != | x!=y | x not equal to y |
| === | x===y | x same as y |
| =!= | x=!=y | x not same as y |
| ++ | x++ | x and then increment it |
| ++ | ++x | x but increment it first |
| -- | x-- | x and then decrement it |
| -- | --x | x but decrement it first |
| | x[y] | x of y |
| | x[y,z] | x of y and z |
| @* | x@*y | x of y |
| // | x//y | x then do y |
| /* | x/*y | y of x |
| | x//y/*z | x then do y then do z |
| @ | x@y | x of y |
| ~ | x~f~y | f of x and y |
| /@ | x/@y | map x onto y |
| //@ | x//@y | mapall x onto y |
| | | map x onto all levels of y |
| @@ | x@@y | x head of y |
| @@@ | x@@@y | map x-head onto y |
| -> | x->y | x becomes y |
| | | x goes to y |
| :> | x:>y | x will become y |
| | | x will go to y |
| /. | x/.y | x where y |
| //. | x//.y | x where repeatedly y |
| = | x=y | x is y |
| := | x:=y | x will be y |
| ^= | x[y]^=z | y remembers x[y] is z |
| ^:= | x[y]^:=z | y remembers x[y] will be z |
| /: | x/:y=z | x remembers y is z |
| /: | x/:y:=z | x remembers y will be z |
| . | x=. | x is cleared |
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––
$endgroup$
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
add a comment |
$begingroup$
You could try using SpokenString
:
SpokenString[HoldForm[x + y /. x->2]]
"x plus y slash dot x goes to 2"
$endgroup$
add a comment |
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2 Answers
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2 Answers
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$begingroup$
Starting a brain dump of ideas, listening to my inner monologue. Please feel free to edit and add suggestions. Here is a list of most operators.
| sym | example | pronunciation | votes, comments, rants
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––––––––
| :: | x::y | x says y |
| # | # | slot |
| ## | ## | all slots |
| & | x& | x end-of-function |
| % | % | previous output |
| : | x:_ | x-pattern |
| | | anything, call it x |
| /; | x_/;y | x-pattern that y |
| | | anything that y, call it x |
| ? | x_?yQ | x-pattern that is y |
| | | anything y, call it x |
| _ | x_ | x-pattern |
| | | anything, call it x |
| _ | x_y | x-pattern of type y |
| | | anything of type y, call it x |
| __ | x__ | x-patterns |
| | | any sequence, call it x |
| ___ | x___ | x-maybepatterns |
| | | any sequence, even empty, call it x |
| _. | x_. | x-defaultpattern |
| | | anything, call it x, with default |
| : | x_:y | x-pattern defaults to y |
| | | anything, call it x, with default y |
| .. | x.. | one or more x |
| ... | x... | zero or more x |
| {} | {1,2,3} | list of 1, 2, 3 |
| [] | x[[y]] | element y of x |
| ;; | x;;y;;z | from x to y in steps of z |
| == | x==y | x equal to y |
| != | x!=y | x not equal to y |
| === | x===y | x same as y |
| =!= | x=!=y | x not same as y |
| ++ | x++ | x and then increment it |
| ++ | ++x | x but increment it first |
| -- | x-- | x and then decrement it |
| -- | --x | x but decrement it first |
| | x[y] | x of y |
| | x[y,z] | x of y and z |
| @* | x@*y | x of y |
| // | x//y | x then do y |
| /* | x/*y | y of x |
| | x//y/*z | x then do y then do z |
| @ | x@y | x of y |
| ~ | x~f~y | f of x and y |
| /@ | x/@y | map x onto y |
| //@ | x//@y | mapall x onto y |
| | | map x onto all levels of y |
| @@ | x@@y | x head of y |
| @@@ | x@@@y | map x-head onto y |
| -> | x->y | x becomes y |
| | | x goes to y |
| :> | x:>y | x will become y |
| | | x will go to y |
| /. | x/.y | x where y |
| //. | x//.y | x where repeatedly y |
| = | x=y | x is y |
| := | x:=y | x will be y |
| ^= | x[y]^=z | y remembers x[y] is z |
| ^:= | x[y]^:=z | y remembers x[y] will be z |
| /: | x/:y=z | x remembers y is z |
| /: | x/:y:=z | x remembers y will be z |
| . | x=. | x is cleared |
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––
$endgroup$
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
add a comment |
$begingroup$
Starting a brain dump of ideas, listening to my inner monologue. Please feel free to edit and add suggestions. Here is a list of most operators.
| sym | example | pronunciation | votes, comments, rants
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––––––––
| :: | x::y | x says y |
| # | # | slot |
| ## | ## | all slots |
| & | x& | x end-of-function |
| % | % | previous output |
| : | x:_ | x-pattern |
| | | anything, call it x |
| /; | x_/;y | x-pattern that y |
| | | anything that y, call it x |
| ? | x_?yQ | x-pattern that is y |
| | | anything y, call it x |
| _ | x_ | x-pattern |
| | | anything, call it x |
| _ | x_y | x-pattern of type y |
| | | anything of type y, call it x |
| __ | x__ | x-patterns |
| | | any sequence, call it x |
| ___ | x___ | x-maybepatterns |
| | | any sequence, even empty, call it x |
| _. | x_. | x-defaultpattern |
| | | anything, call it x, with default |
| : | x_:y | x-pattern defaults to y |
| | | anything, call it x, with default y |
| .. | x.. | one or more x |
| ... | x... | zero or more x |
| {} | {1,2,3} | list of 1, 2, 3 |
| [] | x[[y]] | element y of x |
| ;; | x;;y;;z | from x to y in steps of z |
| == | x==y | x equal to y |
| != | x!=y | x not equal to y |
| === | x===y | x same as y |
| =!= | x=!=y | x not same as y |
| ++ | x++ | x and then increment it |
| ++ | ++x | x but increment it first |
| -- | x-- | x and then decrement it |
| -- | --x | x but decrement it first |
| | x[y] | x of y |
| | x[y,z] | x of y and z |
| @* | x@*y | x of y |
| // | x//y | x then do y |
| /* | x/*y | y of x |
| | x//y/*z | x then do y then do z |
| @ | x@y | x of y |
| ~ | x~f~y | f of x and y |
| /@ | x/@y | map x onto y |
| //@ | x//@y | mapall x onto y |
| | | map x onto all levels of y |
| @@ | x@@y | x head of y |
| @@@ | x@@@y | map x-head onto y |
| -> | x->y | x becomes y |
| | | x goes to y |
| :> | x:>y | x will become y |
| | | x will go to y |
| /. | x/.y | x where y |
| //. | x//.y | x where repeatedly y |
| = | x=y | x is y |
| := | x:=y | x will be y |
| ^= | x[y]^=z | y remembers x[y] is z |
| ^:= | x[y]^:=z | y remembers x[y] will be z |
| /: | x/:y=z | x remembers y is z |
| /: | x/:y:=z | x remembers y will be z |
| . | x=. | x is cleared |
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––
$endgroup$
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
add a comment |
$begingroup$
Starting a brain dump of ideas, listening to my inner monologue. Please feel free to edit and add suggestions. Here is a list of most operators.
| sym | example | pronunciation | votes, comments, rants
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––––––––
| :: | x::y | x says y |
| # | # | slot |
| ## | ## | all slots |
| & | x& | x end-of-function |
| % | % | previous output |
| : | x:_ | x-pattern |
| | | anything, call it x |
| /; | x_/;y | x-pattern that y |
| | | anything that y, call it x |
| ? | x_?yQ | x-pattern that is y |
| | | anything y, call it x |
| _ | x_ | x-pattern |
| | | anything, call it x |
| _ | x_y | x-pattern of type y |
| | | anything of type y, call it x |
| __ | x__ | x-patterns |
| | | any sequence, call it x |
| ___ | x___ | x-maybepatterns |
| | | any sequence, even empty, call it x |
| _. | x_. | x-defaultpattern |
| | | anything, call it x, with default |
| : | x_:y | x-pattern defaults to y |
| | | anything, call it x, with default y |
| .. | x.. | one or more x |
| ... | x... | zero or more x |
| {} | {1,2,3} | list of 1, 2, 3 |
| [] | x[[y]] | element y of x |
| ;; | x;;y;;z | from x to y in steps of z |
| == | x==y | x equal to y |
| != | x!=y | x not equal to y |
| === | x===y | x same as y |
| =!= | x=!=y | x not same as y |
| ++ | x++ | x and then increment it |
| ++ | ++x | x but increment it first |
| -- | x-- | x and then decrement it |
| -- | --x | x but decrement it first |
| | x[y] | x of y |
| | x[y,z] | x of y and z |
| @* | x@*y | x of y |
| // | x//y | x then do y |
| /* | x/*y | y of x |
| | x//y/*z | x then do y then do z |
| @ | x@y | x of y |
| ~ | x~f~y | f of x and y |
| /@ | x/@y | map x onto y |
| //@ | x//@y | mapall x onto y |
| | | map x onto all levels of y |
| @@ | x@@y | x head of y |
| @@@ | x@@@y | map x-head onto y |
| -> | x->y | x becomes y |
| | | x goes to y |
| :> | x:>y | x will become y |
| | | x will go to y |
| /. | x/.y | x where y |
| //. | x//.y | x where repeatedly y |
| = | x=y | x is y |
| := | x:=y | x will be y |
| ^= | x[y]^=z | y remembers x[y] is z |
| ^:= | x[y]^:=z | y remembers x[y] will be z |
| /: | x/:y=z | x remembers y is z |
| /: | x/:y:=z | x remembers y will be z |
| . | x=. | x is cleared |
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––
$endgroup$
Starting a brain dump of ideas, listening to my inner monologue. Please feel free to edit and add suggestions. Here is a list of most operators.
| sym | example | pronunciation | votes, comments, rants
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––––––––
| :: | x::y | x says y |
| # | # | slot |
| ## | ## | all slots |
| & | x& | x end-of-function |
| % | % | previous output |
| : | x:_ | x-pattern |
| | | anything, call it x |
| /; | x_/;y | x-pattern that y |
| | | anything that y, call it x |
| ? | x_?yQ | x-pattern that is y |
| | | anything y, call it x |
| _ | x_ | x-pattern |
| | | anything, call it x |
| _ | x_y | x-pattern of type y |
| | | anything of type y, call it x |
| __ | x__ | x-patterns |
| | | any sequence, call it x |
| ___ | x___ | x-maybepatterns |
| | | any sequence, even empty, call it x |
| _. | x_. | x-defaultpattern |
| | | anything, call it x, with default |
| : | x_:y | x-pattern defaults to y |
| | | anything, call it x, with default y |
| .. | x.. | one or more x |
| ... | x... | zero or more x |
| {} | {1,2,3} | list of 1, 2, 3 |
| [] | x[[y]] | element y of x |
| ;; | x;;y;;z | from x to y in steps of z |
| == | x==y | x equal to y |
| != | x!=y | x not equal to y |
| === | x===y | x same as y |
| =!= | x=!=y | x not same as y |
| ++ | x++ | x and then increment it |
| ++ | ++x | x but increment it first |
| -- | x-- | x and then decrement it |
| -- | --x | x but decrement it first |
| | x[y] | x of y |
| | x[y,z] | x of y and z |
| @* | x@*y | x of y |
| // | x//y | x then do y |
| /* | x/*y | y of x |
| | x//y/*z | x then do y then do z |
| @ | x@y | x of y |
| ~ | x~f~y | f of x and y |
| /@ | x/@y | map x onto y |
| //@ | x//@y | mapall x onto y |
| | | map x onto all levels of y |
| @@ | x@@y | x head of y |
| @@@ | x@@@y | map x-head onto y |
| -> | x->y | x becomes y |
| | | x goes to y |
| :> | x:>y | x will become y |
| | | x will go to y |
| /. | x/.y | x where y |
| //. | x//.y | x where repeatedly y |
| = | x=y | x is y |
| := | x:=y | x will be y |
| ^= | x[y]^=z | y remembers x[y] is z |
| ^:= | x[y]^:=z | y remembers x[y] will be z |
| /: | x/:y=z | x remembers y is z |
| /: | x/:y:=z | x remembers y will be z |
| . | x=. | x is cleared |
|––––––|–––––––––––––|–––––––––––––––––––––––––––––––––––––|–––––––––––––––––––
edited 2 mins ago
answered 2 hours ago
RomanRoman
6,37111133
6,37111133
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
add a comment |
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
thank you for a nice beginning. I often pronounce x_ as "anything, call it x". I guess you could pronounce x__ as "any sequence, call it x". And maybe you could pronounce x___ as "any sequence including empty, call it x".
$endgroup$
– Bob Ueland
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
As I spend a fair amount of time teaching Mathematica to students who have never done programming, having a list of terms to use for the language's typography - if only to be self-consistent - is very helpful.
$endgroup$
– bobthechemist
1 hour ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
$begingroup$
@bobthechemist please feel free to add the way you would pronounce things to the list! I teach Mathematica too and would be keen to have a consistent list.
$endgroup$
– Roman
4 secs ago
add a comment |
$begingroup$
You could try using SpokenString
:
SpokenString[HoldForm[x + y /. x->2]]
"x plus y slash dot x goes to 2"
$endgroup$
add a comment |
$begingroup$
You could try using SpokenString
:
SpokenString[HoldForm[x + y /. x->2]]
"x plus y slash dot x goes to 2"
$endgroup$
add a comment |
$begingroup$
You could try using SpokenString
:
SpokenString[HoldForm[x + y /. x->2]]
"x plus y slash dot x goes to 2"
$endgroup$
You could try using SpokenString
:
SpokenString[HoldForm[x + y /. x->2]]
"x plus y slash dot x goes to 2"
answered 4 hours ago
Carl WollCarl Woll
76k3100198
76k3100198
add a comment |
add a comment |
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$begingroup$
@C.E Of course there must be several ways to pronounce an expression, depending on the context. I am not after one true way to pronounce, but more a list of examples how you could pronounce some not obvious expressions. Maybe no one thinks this is worthwhile and that's OK, but if anybody has discussed this I would like a link to it.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
This is a topic in any programming language, as they have not been designed to become acoustic streams. Are you primarily interested in communicating vocally to other people, or are you interested in clarifying your inner monologue while working on code? Some of us are more visual-oriented and a symbol like
->
never makes it beyond the visual stage, never becomes an acoustic event.$endgroup$
– Roman
9 hours ago
$begingroup$
@Roman I am primarily interested in communicating vocally to other people. When it comes to other programming languages there is some discussion, see for instance stackoverflow.com/questions/7746894/…
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
I know that pronunciations are opinion based and that there are no true answers, but still it makes sense to me that have some way of communication vocally to other people when the need arises, so the discussion in Haskell was of great help to me, even though it is opinion based.
$endgroup$
– Bob Ueland
9 hours ago
$begingroup$
How about you get a list started, like the Haskell example, and everybody chips in? Something like a table with three columns: "symbol", "pronounciations" (many lines), and "voters" where everybody can put in their name to vote for a particular pronounciation.
$endgroup$
– Roman
8 hours ago