Extruding a form along a curve + rotating it
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Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
New contributor
add a comment |
up vote
2
down vote
favorite
Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
New contributor
1
Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
13 hours ago
add a comment |
up vote
2
down vote
favorite
up vote
2
down vote
favorite
Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
New contributor
Is there a way to control the rotation of the extruded mesh along the curve?
To show what I want to do:
And this is what I got so far
Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.
I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.
curves extrude bezier
curves extrude bezier
New contributor
New contributor
edited 13 hours ago
Duarte Farrajota Ramos
31.6k53574
31.6k53574
New contributor
asked 14 hours ago
Fabrice Magdanz
132
132
New contributor
New contributor
1
Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
13 hours ago
add a comment |
1
Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
13 hours ago
1
1
Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
13 hours ago
Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
13 hours ago
add a comment |
1 Answer
1
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oldest
votes
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
add a comment |
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
add a comment |
up vote
3
down vote
accepted
up vote
3
down vote
accepted
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.
answered 13 hours ago
moonboots
7,2672514
7,2672514
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
add a comment |
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
13 hours ago
add a comment |
Fabrice Magdanz is a new contributor. Be nice, and check out our Code of Conduct.
Fabrice Magdanz is a new contributor. Be nice, and check out our Code of Conduct.
Fabrice Magdanz is a new contributor. Be nice, and check out our Code of Conduct.
Fabrice Magdanz is a new contributor. Be nice, and check out our Code of Conduct.
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1
Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
13 hours ago